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Super Caesars Palace

From Wikipedia, the free encyclopedia

Super Caesars Palace
Japanese cover art
Developer(s)The Illusions Gaming Company
Teeny Weeny Games (Game Gear)
Publisher(s)
Composer(s)Matt Furniss (Game Gear version), Tommy Tallarico[2]
Steve Henefin[2]
Series
  • NA: Caesars Palace
  • JP: Super Casino
Platform(s)Super Nintendo Entertainment System
Sega Genesis
Game Gear
Release
  • NA: August 8, 1993
  • JP: October 21, 1993[1]
Genesis, Game Gear
Genre(s)Casino
Mode(s)Single-player

Super Caesars Palace is a Super Nintendo Entertainment System casino video game centered on Caesars Palace in Las Vegas, Nevada. It is the follow-up to Virgin's previous Caesars Palace game. Super Caesars Palace was also released for the Sega Genesis and Game Gear as Caesars Palace. The Japanese version of the game was followed by a sequel, Super Casino 2.

Gameplay

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Various people can be interacted with, some of whom have hints for players.

The objective is to win money at a casino. The player begins with $2,000. Games include blackjack, slot machines, roulette, horse racing, keno, video poker, and red dog. The player can talk to non-player characters (a feature omitted in the Japanese version), who may offer advice and clues on how to live the casino lifestyle. The game also offers $100 scratchcards that players can keep scratching to try to win more money. However, if a picture of a bomb is uncovered, the ticket is void and all winnings are nullified.[3]

After playing, the player leaves in a limo, a Greyhound bus or a taxi. If the player plays too slowly, a warning pops up on the screen and if it is unheeded, the player is forced to do a certain action. When the player finally leaves the casino using the available transportation, the credits appear as road signs along the desert highway and the player has to restart the game.

Reception

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Sega Visions, reviewing the Sega Genesis and Game Gear versions, praised the accuracy of each casino game presented in Caesars Palace, "the name of [which] is total gambling realism", and concluded that "If you like to gamble, this is a way to learn the ins and outs of various wagering games without taking a financial beating."[10][11] VideoGames: The Ultimate Gaming Magazine highlighted that "For those who are into gambling, this is probably a very rad game."[9] In his Complete Guide to Video Games, Nathan Lockard gave an overall rating of 11 out of 30, stating "Other than a good variety of games, this game has terrible controls, which make it very frustrating to play."[12]

References

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  1. ^ "Super Caesars Palace Info - Super Caesars Palace Information - Super Caesars Palace Release Date". GameFAQs. Archived from the original on March 1, 2007. Retrieved September 10, 2008.
  2. ^ a b "Game profile: Super Casino: Caesars Palace". SNESmusic.org. Retrieved January 13, 2012.
  3. ^ "SNES Games: Super Caesars Palace". Nintendo City. Archived from the original on March 29, 2017. Retrieved September 10, 2008.
  4. ^ "Super Caesars Palace - Overview". AllGame. Archived from the original on November 15, 2014. Retrieved September 29, 2012.
  5. ^ "Classic GI: gaming from the past to the present". Game Informer. Vol. X, no. 5. May 2000. p. 94. Retrieved May 5, 2025.
  6. ^ McGee, Patrick (August 1993). "Super Caesar's Palace". Game Players. Vol. 6, no. 8. p. 124. Retrieved May 5, 2025.
  7. ^ Swan, Gus; Hickman, Lucy (August 1994). "Megadrive Review: Caesars Palace". Mean Machines Sega. No. 22. p. 79. Retrieved May 5, 2025.
  8. ^ "Now Playing". Nintendo Power. Vol. 49. June 1993. pp. 105, 107. Retrieved May 5, 2025.
  9. ^ a b "Micro Reviews ▼ SNES & Game Boy". VideoGames: The Ultimate Gaming Magazine. Vol. VI, no. 4. April 1994. p. 80. Retrieved May 5, 2025.
  10. ^ "Just Review It: Genesis – Caesars Palace". Sega Visions. No. 17. February–March 1994. pp. 60–61. Retrieved May 5, 2025.
  11. ^ "Just Review It: Game Gear – Caesars Palace". Sega Visions. No. 17. February–March 1994. pp. 66–67. Retrieved May 5, 2025.
  12. ^ Lockard, Nathan (1995). The Good, the Bad, and the Bogus: Nathan Lockard's Complete Guide to Video Games. Seattle: Adventure Press. p. 92. ISBN 978-1-881583-04-2. Retrieved May 5, 2025.