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Portal:Myths

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The Myths Portal

1929 Belgian banknote, depicting Ceres, Neptune and caduceus

Myth is a genre of folklore consisting primarily of narratives that play a fundamental role in a society. For scholars, this is very different from the vernacular usage of the term "myth" that refers to a belief that is not true. Instead, the veracity of a myth is not a defining criterion.

Myths are often endorsed by secular and religious authorities and are closely linked to religion or spirituality. Many societies group their myths, legends, and history together, considering myths and legends to be factual accounts of their remote past. In particular, creation myths take place in a primordial age when the world had not achieved its later form. Origin myths explain how a society's customs, institutions, and taboos were established and sanctified. National myths are narratives about a nation's past that symbolize the nation's values. There is a complex relationship between recital of myths and the enactment of rituals. (Full article...)

Engraving depicting four anthropomorphic deities and two animals
Akkadian cylinder seal dating to c. 2300 BC, depicting the deities Inanna, Utu, Enki, and Isimud

Deities in ancient Mesopotamia were almost exclusively anthropomorphic. They were thought to possess extraordinary powers and were often envisioned as being of tremendous physical size. The deities typically wore melam, an ambiguous substance which "covered them in terrifying splendor" and which could also be worn by heroes, kings, giants, and even demons. The effect that seeing a deity's melam has on a human is described as ni, a word for the "physical creeping of the flesh". Both the Sumerian and Akkadian languages contain many words to express the sensation of ni, including the word puluhtu, meaning "fear". Deities were almost always depicted wearing horned caps, consisting of up to seven superimposed pairs of ox-horns. They were also sometimes depicted wearing clothes with elaborate decorative gold and silver ornaments sewn into them.

The ancient Mesopotamians believed that their deities lived in Heaven, but that a god's statue was a physical embodiment of the god himself. As such, cult statues were given constant care and attention and a set of priests were assigned to tend to them. These priests would clothe the statues and place feasts before them so they could "eat". A deity's temple was believed to be that deity's literal place of residence. The gods had boats, full-sized barges which were normally stored inside their temples and were used to transport their cult statues along waterways during various religious festivals. The gods also had chariots, which were used for transporting their cult statues by land. Sometimes a deity's cult statue would be transported to the location of a battle so that the deity could watch the battle unfold. The major deities of the Mesopotamian pantheon were believed to participate in the "assembly of the gods", through which the gods made all of their decisions. This assembly was seen as a divine counterpart to the semi-democratic legislative system that existed during the Third Dynasty of Ur (c. 2112 BC – c. 2004 BC). (Full article...)

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  • ... that the demon Maha Sohona, whose head has been replaced with that of a bear, haunts graveyards and feasts on human flesh?


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A 17th century Icelandic manuscript depicting Ratatoskr. Although unexplained in the manuscript and not otherwise attested, in this image Ratatoskr bears a horn or tusk.

In Norse mythology, Ratatoskr (Old Norse, generally considered to mean "drill-tooth" or "bore-tooth") is a squirrel who runs up and down the world tree Yggdrasil to carry messages between the eagles perched atop it and the serpent Níðhöggr who dwells beneath one of the three roots of the tree. Ratatoskr is attested in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda, written in the 13th century by Snorri Sturluson. (Full article...)

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