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Debugging your code
Deno supports the V8 Inspector Protocol used by Chrome, Edge and Node.js. This makes it possible to debug Deno programs using Chrome DevTools or other clients that support the protocol (for example VSCode).
To activate debugging capabilities run Deno with one of the following flags:
--inspect
--inspect-wait
--inspect-brk
--inspect Jump to heading
Using the --inspect
flag will start your program with an inspector server
which allows client connections from tools that support the V8 Inspector
Protocol, for example Chrome DevTools.
Visit chrome://inspect
in a Chromium derived browser to connect Deno to the
inspector server. This allows you to inspect your code, add breakpoints, and
step through your code.
deno run --inspect your_script.ts
If you use the --inspect
flag, the code will start executing immediately. If
your program is short, you might not have enough time to connect the debugger
before the program finishes execution.
In such cases, try running with --inspect-wait
or --inspect-brk
flag
instead, or add a timeout at the end of your code.
--inspect-wait Jump to heading
The --inspect-wait
flag will wait for a debugger to connect before executing
your code.
deno run --inspect-wait your_script.ts
--inspect-brk Jump to heading
The --inspect-brk
flag will wait for a debugger to connect before executing
your code and then put a breakpoint in your program as soon as you connect,
allowing you to add additional breakpoints or evaluate expressions before
resuming execution.
This is the most commonly used inspect flag. JetBrains and VSCode IDEs use this flag by default.
deno run --inspect-brk your_script.ts
Example with Chrome DevTools Jump to heading
Let's try debugging a program using Chrome Devtools. For this, we'll use @std/http/file-server, a static file server.
Use the --inspect-brk
flag to break execution on the first line:
$ deno run --inspect-brk -RN jsr:@std/[email protected]/file-server
Debugger listening on ws://127.0.0.1:9229/ws/1e82c406-85a9-44ab-86b6-7341583480b1
...
In a Chromium derived browser such as Google Chrome or Microsoft Edge, open
chrome://inspect
and click Inspect
next to target:
It might take a few seconds after opening the DevTools to load all modules.
You might notice that DevTools pauses execution on the first line of
_constants.ts
instead of file_server.ts
. This is expected behavior caused by
the way ES modules are evaluated in JavaScript (_constants.ts
is left-most,
bottom-most dependency of file_server.ts
so it is evaluated first).
At this point all source code is available in the DevTools, so let's open up
file_server.ts
and add a breakpoint there; go to "Sources" pane and expand the
tree:
Looking closely you'll find duplicate entries for each file; one written
regularly and one in italics. The former is compiled source file (so in the case
of .ts
files it will be emitted JavaScript source), while the latter is a
source map for the file.
Next, add a breakpoint in the listenAndServe
method:
As soon as we've added the breakpoint, DevTools automatically opens up the source map file, which allows us step through the actual source code that includes types.
Now that we have our breakpoints set, we can resume the execution of our script so that we can inspect an incoming request. Hit the "Resume script execution" button to do so. You might even need to hit it twice!
Once our script is running, try send a request and inspect it in Devtools:
curl http://0.0.0.0:4507/
At this point we can introspect the contents of the request and go step-by-step to debug the code.
VSCode Jump to heading
Deno can be debugged using VSCode. This is best done with help from the official
vscode_deno
extension. Documentation for this can be found
here.
JetBrains IDEs Jump to heading
Note: make sure you have this Deno plugin installed and enabled in Preferences / Settings | Plugins. For more information, see this blog post.
You can debug Deno using your JetBrains IDE by right-clicking the file you want
to debug and selecting the Debug 'Deno: <file name>'
option.
This will create a run/debug configuration with no permission flags set. If you
want to configure them, open your run/debug configuration and add the required
flags to the Command
field.
--log-level=debug Jump to heading
If you're having trouble connecting to the inspector, you can use the
--log-level=debug
flag to get more information about what's happening. This
will show you information like module resolution, network requests, and other
permission checks.
deno run --inspect-brk --log-level=debug your_script.ts
--strace-ops Jump to heading
Deno ops are an RPC
mechanism between JavaScript and Rust. They provide functionality like file I/O,
networking, and timers to JavaScript. The --strace-ops
flag will print out all
ops that are being executed by Deno when a program is run along with their
timings.
deno run --strace-ops your_script.ts
Each op should have a Dispatch
and a Complete
event. The time between these
two events is the time taken to execute the op. This flag can be useful for
performance profiling, debugging hanging programs, or understanding how Deno
works under the hood.