Eventarc client libraries

This page shows how to get started with the Cloud Client Libraries for the Eventarc API. Client libraries make it easier to access Google Cloud APIs from a supported language. Although you can use Google Cloud APIs directly by making raw requests to the server, client libraries provide simplifications that significantly reduce the amount of code you need to write.

Read more about the Cloud Client Libraries and the older Google API Client Libraries in Client libraries explained.

Install the client library

C++

See Setting up a C++ development environment for details about this client library's requirements and install dependencies.

C#

Install-Package Google.Cloud.Eventarc.V1

For more information, see Setting Up a C# Development Environment.

Go

go get cloud.google.com/go/eventarc

For more information, see Setting Up a Go Development Environment.

Java

If you are using Maven, add this to your pom.xml file:
<dependency>
    <groupId>com.google.cloud</groupId>
    <artifactId>google-cloud-eventarc</artifactId>
    <version>1.46.0</version>
</dependency>

If you are using Gradle, add this to your dependencies:

compile group: 'com.google.cloud', name: 'google-cloud-eventarc', version: '1.46.0'

For more information, see Setting Up a Java Development Environment.

Node.js

npm install --save @google-cloud/eventarc

For more information, see Setting Up a Node.js Development Environment.

PHP

composer require google/cloud

For more information, see Using PHP on Google Cloud.

Python

pip install --upgrade google-cloud-eventarc

For more information, see Setting Up a Python Development Environment.

Ruby

gem install google-cloud-eventarc

For more information, see Setting Up a Ruby Development Environment.

Set up authentication

To authenticate calls to Google Cloud APIs, client libraries support Application Default Credentials (ADC); the libraries look for credentials in a set of defined locations and use those credentials to authenticate requests to the API. With ADC, you can make credentials available to your application in a variety of environments, such as local development or production, without needing to modify your application code.

For production environments, the way you set up ADC depends on the service and context. For more information, see Set up Application Default Credentials.

For a local development environment, you can set up ADC with the credentials that are associated with your Google Account:

  1. Install the Google Cloud CLI, then initialize it by running the following command:

    gcloud init
  2. If you're using a local shell, then create local authentication credentials for your user account:

    gcloud auth application-default login

    You don't need to do this if you're using Cloud Shell.

    A sign-in screen appears. After you sign in, your credentials are stored in the local credential file used by ADC.

Use the client library

The following example shows how to use the client library.

C++


#include "google/cloud/eventarc/v1/eventarc_client.h"
#include "google/cloud/location.h"
#include <iostream>

int main(int argc, char* argv[]) try {
  if (argc != 3) {
    std::cerr << "Usage: " << argv[0] << " project-id location-id\n";
    return 1;
  }

  auto const location = google::cloud::Location(argv[1], argv[2]);

  namespace eventarc = ::google::cloud::eventarc_v1;
  auto client = eventarc::EventarcClient(eventarc::MakeEventarcConnection());

  for (auto t : client.ListTriggers(location.FullName())) {
    if (!t) throw std::move(t).status();
    std::cout << t->DebugString() << "\n";
  }

  return 0;
} catch (google::cloud::Status const& status) {
  std::cerr << "google::cloud::Status thrown: " << status << "\n";
  return 1;
}

Node.js

// Imports the Google Cloud client library

// remove this line after package is released
const {EventarcClient} = require('@google-cloud/eventarc');

// TODO: replace with your prefered project ID.
// const projectId = 'my-project'

// Creates a client
const client = new EventarcClient();

async function doSomething() {
  for await (const trigger of await client.listTriggersAsync({
    parent: client.locationPath(projectId, 'us-central1'),
  })) {
    console.info(trigger.name);
  }
}
doSomething();

Additional resources

C++

The following list contains links to more resources related to the client library for C++:

C#

The following list contains links to more resources related to the client library for C#:

Go

The following list contains links to more resources related to the client library for Go:

Java

The following list contains links to more resources related to the client library for Java:

Node.js

The following list contains links to more resources related to the client library for Node.js:

PHP

The following list contains links to more resources related to the client library for PHP:

Python

The following list contains links to more resources related to the client library for Python:

Ruby

The following list contains links to more resources related to the client library for Ruby: