Release
github.com ãªã«ããï¼ ãããªã³ã¼ããæ¸ãã¦Enumãã·ãªã¢ã©ã¤ãºããã¨ã .unityã.prefabãè¦ãã°ãããããã«ãå é¨çã«ã¯0, 1, 2ã¨ããintã®å¤ã¨ãã¦ä¿åããã¾ãã ã¤ã¾ããEnumã®éä¸ã«å¤ã追å /åé¤ããã¨æå³ããªãæå®ã®å¤æ´ãèµ·ãã¦ãã¾ãã¾ãã â â¦
github.com ãã®ããã±ã¼ã¸ãã¤ã³ãã¼ãããã ãã§ãç»é¢å³ä¸ã® "Development Build "ã®è¡¨ç¤ºãæ¶ããã¨ãã§ãã¾ãã 以ä¸ã®ãããªä½¿ç¨ç¨éãèãããã¾ãã ãããã°ã³ãã³ãã使ã£ã¦ãPVã®æ®å½±ããã¢ããªã¹ãã¢ç¨ã®ã¹ã¯ãªã¼ã³ã·ã§ãããæ°è»½ã«æ®ããã ã²ã¼â¦
github.com AlternateIconã«ã¤ã㦠åºæ¬çã«iOSã¢ããªã®ã¢ã¤ã³ã³ã¯åãè¾¼ã¿ã§ãã¢ããªãæ´æ°ããªãéãã¢ã¤ã³ã³ã®å¤æ´ã¯åºæ¥ã¾ããã§ãããã ã¢ã¤ã³ã³ãåãè¾¼ãã§ããããããã°ã¢ããªå ããå¤æ´ã§ãããã¨ããã®ãAlternateIconã§ãã æè¿ã§ã¯ããã¬ã¹ãâ¦
oinkgames.com æè¡çãªè©±ã¯ãããã©ããã§ã
github.com åã ããæç¨ãã¦ããmariusschulz/ExtraLINQã ä¾ãã°Chunkã¨ãã int[] numbers = { 1, 2, 3, 4, 5, 6, 7 }; int[][] chunks = numbers.Chunk(3); // chunks = [[1, 2, 3], [4, 5, 6], [7]] Flattenã¨ãã int[][] numbers = { new[] { 1, 2, 3â¦
github.com ã¢ã»ãããç»é²ãã¦ãããã表示ãã¦ããã¦ãããã ãã ããã ãã®ã¨ãã£ã¿æ¡å¼µã§ãã ãã使ãAssetï¼ã·ã¼ã³ã¨ãè¨å®ç¨ã®SerializedObjectã¨ãï¼ãç»é²ãã¦è¡¨ç¤ºãã¦ãããã¨ãã£ã¿æ¡å¼µä½ãã¾ãããé¡ä¼¼ã¢ã»ããã¨ã®éãã¯ã»ç»é²ã¯Drag&Dropããâ¦
ä»åã¯åç»ãè¦ãããã¨ããã®ããã£ã¦ãã¤ã¼ãããã®è»¢è¼å¤ãã§ãéããã¾ãã 1é±éã§ã²ã¼ã ãä½ãã¤ãã³ãã«åå ãã¦"SquareSquare"ã£ã¦ã²ã¼ã ãå ¬éãã¾ããï¼ãã¦ã¹ã«ã¼ã½ã«ã§â ãæä½ãã次ã ã¨è¿«ããã赤ãâ¡ããããæãããï¼ãã£ã10ç§ã§ãé³ã²ã¼åâ¦
github.com ã³ã³ã»ããã¯ãå å·¥ããããããã«ã·ã³ãã«ã«å¤ã ããåºåãããã®ã HogeEasingRawã使ãã¨0~1ã®å ¥åãåãåã£ã¦å¤ã帰ããã¼ã¸ã§ã³ãããã¾ãã ã¡ãªã¿ã«ãAnKuchenãVisualScripting対å¿ãã¾ããã AnKuchenãVisualScripting対å¿ãã¾ããï¼â¦
github.com æ©è½ Debug.Logã®åºåãå®æ©ã§ç¢ºèªãã¯ãªãããã¼ãã«ã³ãã¼åºæ¥ã¾ãã å ¥åè£å®ä»ãã®ããã¹ãããã¯ã¹ã§ãã¢ãã¤ã«ã§ãç´ æ©ããããã°ã³ãã³ããæã¡è¾¼ãã¾ãã ãã®å ¥åè£å®ä»ãã£ã¦é¨åãæ¢ãã¦ããªããªãè¦ã¤ãããªãã£ãã®ã§ä½ã£ã¡ããã¾ãâ¦
github.com AdobeXD -> Unityã«å¤æãããã¤ä½ãã¾ããï¼èªåã§è¨ãã®ããªãã§ãããããããã®ãã§ããã®ã§20ç§ã ãåç»è¦ã¦ãã ãã #akyui #unity #adobexd #gamedev pic.twitter.com/pzpPVFfioGâ ãã ã¶ãã (@kyubuns) 2021å¹´2æ16æ¥ AkyuiUnityãèªã¿â¦
github.com ç»åãå ¥ããã¨ãèªåçã«9ã¹ã©ã¤ã¹ç¨ç»åã«å¤æãã¦ãããã©ã¤ãã©ãªã§ãã ã¡ãªããã¨ãã¦ã¯ããã¯ã¹ãã£ãµã¤ãºãå°ãããªãããµã¤ãºãå¤æ´ãã¦ãæ¡å¤§ããæãã§ãªããªãããªã©ãªã©9ã¹ã©ã¤ã¹ã®æ©æµãèªåçã«åãããã¾ãã ï¼æãOnionRingã¨â¦
github.com ã»ããã¢ãã UnityPackageManagerã§ãAnKuchenããã¤ã³ã¹ãã¼ã«ãã¾ãã https://github.com/kyubuns/AnKuchen.git?path=Unity/Assets/AnKuchen UIã®ã«ã¼ãã«UICacheComponentã追å ããUpdateãã¿ã³ãæ¼ãã¾ãã æ´æ°ãã¿ã³ãæ¼ãå¦çãã¯ã¼ã¯â¦
èªã¿æãæ å ±ã®å¯åº¦ãé¸ã¹ãå¤ãªã¦ã§ããµã¤ããä½ãã¾ããï¼ãã«ã¼ããã«ã®ã¡ã³ãã¼ã¨ãã¦ãå§ãã¦ä¸ã«åºããææãä½ããã®ãå¬ãã¿ https://t.co/OftQ06t8yOâ ãã ã¶ãã (@kyubuns) 2020å¹´8æ29æ¥
github.com UnityããJavaScriptãèµ°ããããã¤ã§ããiOS, macOSéå®ã§ãã ããæ»èªã«ãªã£ãUnityScriptã§ã¯ãªããã¡ããã¨JavaScriptã§ãã å®æ ã¯JavaScriptCoreãå©ãèãã©ããã¼ã§ãã jsããC#ã®ã¡ã½ãããå¼ã³åºããã¿ãããªé«åº¦ãªãã¨ã¯åºæ¥ã¾ããâ¦
github.com See GitHub for a description in English! haxelibã«ãå ¬éãã¾ããã https://lib.haxe.org/p/hxbitmini/ haxelib install hxbitmini ãã¦ã -lib hxbitmini ããã ãã§ä½¿ãã¾ãã HxBitã«ã¤ã㦠Haxeã«ã¯HxBitã¨ãããªãã¸ã§ã¯ããã·ãªã¢ã©ã¤â¦
AppIconChangerUnity - ã¢ããªã¢ã¤ã³ã³ãåçã«å¤æ´åºæ¥ããã©ã°ã¤ã³ï¼iOSã®ã¿ï¼
v2ããªãªã¼ã¹ããã®ã§ããã¡ããã覧ãã ããã
github.com gistãã¯ã£ãã ãã§ãèªæ ¢åºæ¥ããã®ã§ã¯ãªãã®ã§ç°¡åã«æ¸ã¾ãã¾ãã ããã°ãèªåã§ãã¶ã¤ã³ãã¦åãã¦ãä¸ã®ä¸ã®ã¦ã§ããµã¤ãç¨ã®ã³ã¼ãã·ã³ã¿ãã¯ã¹ããªãããã£ããæ¥ãªããªã»ã»ã»ãã¨æã£ãããã§ãã ãªã®ã§ãGitHub Gist風ã®prism.jsç¨ãâ¦
github.com PostProcessã§ã«ã©ã¼ãã¬ãããå¤æ´ã§ããï¼ ã«ã©ã¼ãã¬ããã¯æ大256è²ã¾ã§å¯¾å¿ ã«ã©ã¼ã®ã¹ãã©ã¤ããç¹å®ãã£ã¬ã¯ããªã«æ¾ãè¾¼ãã ããåæã«ã«ã©ã¼ãã¬ãã対å¿ãã¦ãããã¨ãã£ã¿ã¹ã¯ãªããä»ãï¼ ã«ã©ã¼ãã¬ããã®ãµã³ãã« ä¾ãã°8è²ã®ãã¬â¦
github.com Task(async/await)ã¬ã³ã¬ã³ä½¿ã£ã¦ãæ¹åãã®Tweenã¢ãã¡ã¼ã·ã§ã³ã©ã¤ãã©ãªã§ãã AnimeRxã®Taskçã§ãã ãªãã¸ã㪠Unity2017.1ããåãã¾ãã(.net4.6ãæå¹ã«ããå¿ è¦ãããã¾ãã) Unity2018.3bã§ãåä½ç¢ºèªæ¸ã¿ã§ãã kyubuns/AnimeTask ã³â¦
github.com UniRxã¬ã³ã¬ã³ä½¿ã£ã¦ãæ¹åãã®Tweenã¢ãã¡ã¼ã·ã§ã³ã©ã¤ãã©ãªã§ãã ã³ã³ã»ãã ã¢ãã¡ã¼ã·ã§ã³ã©ã¤ãã©ãªã¨ããã¤ã¤ããTransformãGameObjectã¯æ¡ããã ç´ ç´ã« IObservable(float,Vector2,Vector3)ãæä½ããã©ã¤ãã©ãªã (ä¸è¨ãµã³ãã«å ã®"â¦