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Load Time Optimization: Faster Environment Map loading
Performance [CPU]
Scene
Threading
#139
opened May 5, 2019 by
vilbeyli
Mesh-level frustum culling
Performance [CPU]
Performance [GPU]
Threading
#136
opened Apr 21, 2019 by
vilbeyli
Godrays
Rendering Technique
#126
opened Oct 25, 2018 by
vilbeyli
v0.8.0 - Depth of Field, SSR (Screen-space Reflections), God Rays
Light culling
Performance [CPU]
Performance [GPU]
Threading
#121
opened Aug 28, 2018 by
vilbeyli
1 of 6 tasks
separate message pump from engine thread
Engine
Threading
#103
opened Jun 12, 2018 by
vilbeyli
v0.8.0 - Depth of Field, SSR (Screen-space Reflections), God Rays
Linear (Cylinder) Lights
Engine
Math
Rendering Technique
#86
opened Nov 18, 2017 by
vilbeyli
2 tasks
Light/Environment Probes
Engine
Rendering Technique
#84
opened Nov 16, 2017 by
vilbeyli
v0.8.0 - Depth of Field, SSR (Screen-space Reflections), God Rays
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