A customizable Android library for creating virtual gamepads
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Updated
Dec 20, 2022 - Kotlin
A customizable Android library for creating virtual gamepads
A fun iOS game where you catch good bugs to score points and avoid bad bugs. Built with Swift and SpriteKit.
Graphical data monitoring, Logger and debugger for CAN protocol based on ARM microprocessor
Builds of my browserplayable games shown in a modified microStudio MicroBox frontend
Trabajo colaborativo junto a Óscar David López y Ernesto Martínez para la asignatura nuevos paradigmas de interacción.
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