SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
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Updated
Aug 26, 2024 - C++
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
A framework for Smoothed Particle Hydrodynamics in Python
SPHinXsys provides C++ APIs for engineering simulation and optimization. It aims at complex systems driven by fluid, structure, multi-body dynamics and beyond. The multi-physics library is based on a unique and unified computational framework by which strong coupling has been achieved for all involved physics.
2D liquid simulation in WebGL
A course on Smoothed Particle Hydrodynamics (SPH)
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
Implementation of Particle-based Viscoelastic Fluid Simulation
Enables computations over a set of particles in N-dimensional space
An open source GPU based SPH simulation with support for spatial adaptivity
Py-SPHViewer is a framework for rendering cosmological simulations in Python using the Smoothed Particle Hydrodynamics scheme.
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
SPH simulation in OpenGL compute shader.
Comparison of various numerical methods for computational fluid dynamics
LagrangeBench: A Lagrangian Fluid Mechanics Benchmarking Suite
SPLASH is an interactive visualisation and plotting tool using kernel interpolation, mainly used for Smoothed Particle Hydrodynamics simulations
JAX-SPH: A Differentiable Smoothed Particle Hydrodynamics Framework
An interactive fluid simulation software that uses Smoothed-Particle Hydrodynamics
Smoothed-Particle Hydrodynamics simulation of Toy Star
SPH simulation in Vulkan compute shader.
Simple SPH dam-break simulation in Julia
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