A Genetic Algorithm-Based Solver for Jigsaw Puzzles 🌀
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Updated
Aug 31, 2024 - Python
A Genetic Algorithm-Based Solver for Jigsaw Puzzles 🌀
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Some codes i wrote to help me with me with my daily errands ;)
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CS Senior Comprehensive Project - Procedurally Generated Dungeons. This final comprehensive project can be best described as a Minimum Viable Product of a roguelike game developed in the Unity Engine with C#. The game contains a procedural generation algorithm with lock-and-key puzzle elements to obscure the player's path to the final boss.
A CLI and Flask application that finds word from given letters.
This repository contains generic platform for solving and benchmarking computational puzzles using different search strategies
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