A Real-time Mario Kart 64 AI using ConvNets.
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Updated
Dec 21, 2021 - Lua
A Real-time Mario Kart 64 AI using ConvNets.
Model viewer and command-line tools for extracting models from various GCN/3DS/PC games en-masse.
Super Mario Kart clone using C++ with SFML
Documentation of various parts of Mario Kart Wii
pret-style disassembly of Mario Kart Wii. WIP
Open-source SDK to manage and operate the kart RC toys made and sold by a well-known Japanese video game company.
MKTM just helps you organise Mario Kart tournaments
Source for Mario Kart Wii gecko codes I made
Utility library to create and convert various file formats used in Mario Kart Wii custom tracks.
A Stupid Mario Kart Racing Game was made in Unity
A program to simplify the creation and installation of mario kart wii mods
A fully customizable overlay for MK8 streamers, who use Toad-bot to keep track of scores.
Speedrun practice ROM for Mario Kart 64
MarioKartDataMiner (MAKADAM) uses Optical Character Recognition to read the position of players from a MarioKart screenshot and write the results to an Excel file
A Mario Kart Wii custom track distribution featuring all of the tracks that you hate.
Mario Kart 8 (Staff) Ghost visualisation and modification tool.
The mod "Mario Kart Wii Faraphel" source, that can be used combined with "MKWF-Install" to install the mod
Find, optimize, and compare Mario Kart 8 Deluxe builds according to your personal stats preferences.
Full Documentation of the Riibalanced Mod Code.
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