Credit: Joey de Vries for their awesome tutorial LearnOpengl.com
Credit: kishimisu for their video An Introduction to Shader Art Coding
-
Run
⚙️ build.sh
to install all dependencies and build the project.- Appending
-i
or--install
will re-install dependencies. - Appending
-w
or--watch
enables watch mode for live re-compilation.
- Appending
-
Run
./build/Shaders
to see something cool.- Press
Enter
to hot-reload the fragment shader.
- Press
Copyright (c) 2023 Seth Traman
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.