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Black squares around objects when bloom rendering is enabled
area: graphics
Graphics related issue
bug
#7105
opened Nov 13, 2024 by
MAG-AdrianMeredith
Getting the click point on a splat
area: graphics
Graphics related issue
feature
#7075
opened Oct 29, 2024 by
willeastcott
Improve dynamic numVertices change performance for vertexBuffer
area: graphics
Graphics related issue
enhancement
#7071
opened Oct 27, 2024 by
AlexAPPi
Add support for rendering to a mipLevel of RenderTarget on WebGL 2
area: graphics
Graphics related issue
feature
#7052
opened Oct 21, 2024 by
mvaligursky
When a font asset is unloaded the font’s textures are not destroyed and still consume VRAM
#7033
opened Oct 15, 2024 by
Kulodo
Normals are Y flipped in Clustered Lighting example between WebGPU / WebGL renderers
area: graphics
Graphics related issue
bug
#6984
opened Sep 23, 2024 by
Maksims
Gaussian splats not pickable
area: graphics
Graphics related issue
bug
#6974
opened Sep 19, 2024 by
MAG-AdrianMeredith
Unloading, then Loading cubemap skybox - does not sets it back
area: graphics
Graphics related issue
bug
#6966
opened Sep 17, 2024 by
Maksims
Text elements render odd on certain Samsung models
area: graphics
Graphics related issue
bug
#6965
opened Sep 16, 2024 by
bjornsyse
Can’t clone or instantiate GSplatComponent from the template
area: graphics
Graphics related issue
bug
#6955
opened Sep 13, 2024 by
ludovit-as
Support high quality HDR version of Basis Universal codec
area: graphics
Graphics related issue
feature
#6953
opened Sep 12, 2024 by
mvaligursky
f0 will be infinity when refractionIndex is zero
area: graphics
Graphics related issue
bug
#6911
opened Sep 5, 2024 by
scarletsky
It seems reflectionSource do not respect gamma ?
area: graphics
Graphics related issue
bug
#6897
opened Aug 29, 2024 by
scarletsky
Asset.ready() event is called incorrectly when loading assets that are inside a container
#6876
opened Aug 6, 2024 by
OlegGedzjuns
Possible issue with dynamic refraction
area: graphics
Graphics related issue
bug
#6839
opened Jul 22, 2024 by
mvaligursky
Remove BasicMaterial and allow better ways to create custom shaders using ShaderMaterial
area: graphics
Graphics related issue
feature
V2
Work for initial release of V2 engine
#6835
opened Jul 19, 2024 by
mvaligursky
6 of 8 tasks
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