Skip to content
View llefranc's full-sized avatar
Open to work!
Open to work!

Block or report llefranc

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
llefranc/README.md

Hi, I'm Lucas 👋

  • ⚡ I'm a french developper living in Paris
  • 🔭 I've studied at 42 school in Paris (level 21.35)
  • 🚀 I'm currently working at Kickmaker, doing a consulting mission for Bull on a supercomputer
    • ❤️ In love with C/C++ languages

42 projects

On my GitHup repository, you will find my best projects during my studies at 42 school among the following categories:

  • Microcontroller programming (C)
  • UNIX programming (C/C++)
  • Network / DevOps

Take a look 👍

Top Langs

Pinned Loading

  1. 42_ft_containers 42_ft_containers Public

    School project: reimplement the STL containers (using allocator, double linked list and AVL binary trees).

    C++ 26 1

  2. 42_piscine_electronique 42_piscine_electronique Public

    Optionnal project: microcontroller programming on ATMega328P, with I/O registers, PWM cycle, interrupts, EEPROM access and UART/I2C/SPI serial communication.

    C 1

  3. 42_lem-ipc 42_lem-ipc Public

    School projet: create a multiprocessus game using UNIX System V IPC mechanics (shared memory segment, semaphores sets and message queues).

    C

  4. 42_taskmaster 42_taskmaster Public

    School project: develop a job controller, configurable at launch with a config file and providing a shell to the user.

    C++ 1

  5. 42_ft_ping 42_ft_ping Public

    School projet: reimplement ping internet utility, using a raw socket and IP/ICMP protocols.

    C 1

  6. 42_cub3D 42_cub3D Public

    School project: create a video game using ray-casting technology and a graphic library (with all the bonuses).

    C 9