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llamacademy/README.md

Mission

LlamAcademy is dedicated to helping you (YES YOU!) make your game development dream become a reality! 💣

Specifically by making Unity tutorials to show how to achieve different results or implement complex systems. The tutorials range from very basic introductary level programming to more advanced system implementations and optimization techniques.

I strive to show you a scalable and sustainable way to implement systems, behaviors, and effects. Not the quick and dirty way!

Tutorials

You can find the tutorials on the LlamAcademy YouTube. Each tutorial is accompanied by a full project repository here 🎉. The only things not included are the occasional Asset Store package that I cannot post publicly. Those dependencies are linked in the readme for each project.

So far I have:

Support

If you want to show your support for the cause ❤, you can become a GitHub Sponsor, go to the LlamAcademy Patreon, or Join as a YouTube Member to make a monthly or one-time contribution. By becoming a supporter on either, you get shouted out on every new repository and video during your support timeframe and get access to exclusive polls to help drive the channel direction and get priority support.

If you don't have extra 💸 or don't want to directly contribute in that way, you can use one of the following affiliate links which will have a small portion of any purchase go to support me, at no additional cost to you.

If you need support or have questions, you can of course leave a comment on the video, or open a question on GitHub.

Anurag's GitHub stats

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  1. Build Incrementor Scripts from https... Build Incrementor Scripts from https://www.youtube.com/watch?v=PbFE0m9UMtE. If you get value from LlamAcademy, consider becoming a Patreon supporter at https://www.patreon.com/llamacademy
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    using TMPro;
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    using UnityEngine;
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    [RequireComponent(typeof(TextMeshProUGUI))]
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    public class BuildDisplayer : MonoBehaviour
  2. line-renderer-bezier-path line-renderer-bezier-path Public

    In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.

    C# 42 16

  3. surface-manager surface-manager Public

    Create and use a ScriptableObject-based Surface Management system for your game!

    C# 31 6

  4. juicy-springs juicy-springs Public

    Transform your simple, bland transitions and movement into juicy springy movement!

    ShaderLab 33 4

  5. doors doors Public

    Learn how to create multiple different types of doors in Unity

    C# 16 16

  6. scriptable-object-based-guns scriptable-object-based-guns Public

    Learn how to create a ScriptableObject-based gun system from scratch for your game!

    C# 123 27