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Pull requests list

[SDL2] Fix using of DXSDK_DIR in older CMake
#12867 opened Apr 21, 2025 by bibendovsky Loading…
x11: Send key events for dead keys consumed by the IME
#12865 opened Apr 20, 2025 by cgutman Loading…
Add missing type suffix to SDL_PROP_WINDOW_OPENVR_OVERLAY_ID
#12860 opened Apr 20, 2025 by maia-s Loading…
SDL_BlitSurfaceScaled(): Fix divisions by zero
#12850 opened Apr 19, 2025 by Sackzement Loading…
Generic hashtable
#12848 opened Apr 19, 2025 by mechakotik Loading…
X11: Center Message Box on Multi Monitor Displays
#12819 opened Apr 13, 2025 by Temdog007 Loading…
Fix crash in UIKit indirect pointer handling
#12814 opened Apr 13, 2025 by kiddkaffeine Loading…
windows: fix Unicode function and type inconsistencies
#12810 opened Apr 12, 2025 by nmlgc Loading…
gpu: rework alpha-to-coverage validation
#12761 opened Apr 6, 2025 by v1993 Loading… 3.2.12
GPU: Make D3D12 debug layers optional
#12708 opened Apr 2, 2025 by lmurray Loading… 3.2.12
GPU: Validate shader bytecode
#12707 opened Apr 2, 2025 by lmurray Loading…
ProTip! Updated in the last three days: updated:>2025-04-18.