Vue components developed by Vue.js 3.0 for efficiently rendering large scrollable lists and hierarchical data.
vue-virtualised
is able to render and update 1 million nodes within a few seconds in front-end.
Install vue-virtualised
using npm.
# npm
npm install vue-virtualised --save
# yarn
yarn add vue-virtualised
ES6 and CommonJS builds are available with each distribution. For example:
// You can import any component you want as a named export from 'vue-virtualised'. e.g.
import { VirtualisedList, VirtualisedTree } from "vue-virtualised";
// Or you can import the component as a named export. e.g.
import { VirtualisedTree as Tree } from "vue-virtualised";
<virtualised-list :nodes="[1, 2, 3, 4, 5]">
<template #cell="slotProps">
{{ slotProps.node }}
</template>
</virtualised-list>
<virtualised-tree
:nodes="[
{
name: 'Node 1',
children: [{ name: 'Leaf 1' }],
state: { expanded: true },
},
{ name: 'Node 2' },
]"
>
<template #cell="slotProps">
<!-- node.parents is an array that contains all parent nodes' index -->
<div
:style="{
textAlign: 'left',
marginLeft: `${slotProps.node.parents.length * 30}px`,
}"
>
{{ slotProps.node.name }}
</div>
</template>
</virtualised-tree>
A static type system can help prevent many potential runtime errors as applications grow, which is why this project is written in TypeScript. When the documentation is referred to any specific type, please check types folder for more information. For TypeScript project, types can be imported directly from the library. For example:
import type { Node, NodeModel } from "vue-virtualised";
Here are props that are identical in both VirtualisedList
and VirtualisedTree
components.
Prop | Type | Required? | Default | Description |
---|---|---|---|---|
viewportHeight | Number |
400 |
The height (px) of the scrollable container for rendering elements. | |
initialScrollTop | Number |
0 |
The initial scroll position (px). | |
initialScrollIndex | Number |
0 |
The initial scroll index. If this prop is specified, it will override initialScrollTop prop. |
|
scrollBehaviour | String |
auto |
Inherited from ScrollToOptions.behavior that specifies whether the scrolling should animate smoothly, or happen instantly in a single jump. Value is an enum, which can be one of the following:
|
|
tolerance | Number |
2 |
Padding of nodes outside of the viewport to allow for smooth scrolling. | |
getNodeHeight | GetNodeHeight |
(node) => 40 |
A function that takes the current node as a parameter, and returns the height (px) of the node. e.g. (node) => 30 + (node.index % 10) |
|
getNodeKey | GetNodeKey |
A function that takes the current node and the index of the node in the virtual scroller as parameters, and returns the value of key prop of the node renderer. Key is a unique identifier for the virtualised scroller. e.g. (node, index) => node.key Note that the return value is not necessarily the same as node.key , and it is used to identify each Vue list element. |
||
cellRenderer | CellRenderer |
A function that takes the current node and its current index in the virtualised scroller as parameters, and returns an array of Children VNodes, built using h() , or using strings to get "text VNodes" or an object with slots. If this prop is specified, the cell slot in the template will be override. e.g. (node, index) => [h("div", {style: {height: "100%"}}, node.name)] |
Prop | Type | Required? | Default | Description |
---|---|---|---|---|
nodes | Array<any> |
✓ | List data for rendering and can be any types inside of the array. |
Prop | Type | Required? | Default | Description |
---|---|---|---|---|
nodes | Array<Node> |
✓ | Tree data with implementing the following keys:
e.g. [{name: "Node 1", children: [{name: "Leaf 1"}]}, {name: "Node 2"}] |
|
useTimeSlicing | boolean |
false |
Time slicing is a technique allows for switching between macro tasks (i.e. DOM redrawing) and micro tasks (i.e. node updating inside an iteration) when traversing and manipulating enormous amount of nodes. If it's set to true , we can avoid blocking the whole web application during the process. However, the total amount of traversal time will be longer because the application will switch between macro and micro tasks. |
|
onChange | OnChangeCallback |
A function that takes nodes prop as a parameter. This function will be called when executing updateNode() and updateNodes() methods. |
Here are events that are identical in both VirtualisedList
and VirtualisedTree
components.
Event | Description |
---|---|
onScroll | Triggered when the user is scrolling the rendered content. This event emits the current scroll position of the rendered content. |
onStartReached | Triggered once when the scroll position gets the bottom of the rendered content. This event emits the current scroll position of the rendered content. |
onEndReached | Triggered once when the scroll position gets the top of the rendered content. This event emits the current scroll position of the rendered content. |
Slots are provided for rendering content dynamically. Here are slots that are identical in both VirtualisedList
and VirtualisedTree
components.
Slot | Props | Description |
---|---|---|
cell |
|
The slot for rendering a single node in the content. If cellRenderer props is specified, this slot won't have effect. |
Slot | Props | Description |
---|---|---|
fallback | There are cases when it's useful to specify fallback (i.e. default) content for a slot, to be rendered only when no content is provided. This slot is only available when useTimeSlicing prop sets to true because it takes longer to load the content. |
scrollToStart(): void
scrollToEnd(): void
scrollToIndex(index: number): void
Valid index
should be in the range from 0
to nodes.length - 1
.
scrollToNode(conditionCallback: ConditionCallback): void
Valid conditionCallback
should be a function that takes a node as a parameter and returns a boolean
:
conditionCallback(node: Node): boolean
refreshView(): void
Forces refresh rendered content.
scrollToHeight(height: number, behaviour: ScrollBehavior): void
createNode(nodes: Array<Node | NodeModel>, node: NodeModel, path: Array<number>): Promise<void>
This method creates a single node (node allows contain children) as well as its descendants, and it can be bound to the cell
slot. Valid parameters are:
-
nodes
:nodes
prop. -
node
: The node to be created. -
path
: The path of the node in the tree structure. e.g. For the following tree structure, the paths are showing in the comment for each:[ { name: 'Node 1', // path: [0] children: [{ name: 'Leaf 1' /* path: [0, 0] */ }], state: { expanded: true }, }, { name: 'Node 2' }, // path: [1] ]
In addition,
path
can be composed by thenode
slot prop in thecell
slot:const path = [...node.parents, node.index];
updateNode(nodes: Array<Node>, node: NodeModel, index: number, updateFn: UpdateNodeCallback): void
This method can be bound to the cell
slot, which updates a single node in both original data and the view. Valid parameters are:
nodes
:nodes
prop.node
: The current node of the slot that needs to be updated.index
: The index of the node that needs to be updated.updateFn
: The function that manipulates the current node and returns an updated node:
updateFn(node: NodeModel): NodeModel
This method can be used to expand/collapse the current node by setting the boolean value of state.expanded
.
updateNodes(nodes: Array<Node>, node: NodeModel, index: number, updateFn: UpdateNodeCallback): void
This method can be bound to cell
slot, which updates a single node in the tree view including all its descendants in both original data and the view. Valid parameters are:
nodes
:nodes
prop.node
: The current node of the slot that needs to be updated.index
: The index of the node that needs to be updated.updateFn
: The function that manipulates the current node and returns an updated node:
updateFn(node: NodeModel): NodeModel
removeNode(nodes: Array<Node | NodeModel>, path: Array<number>): Promise<void>
This method removes a single node as well as its descendants, and it can be bound to the cell
slot. Valid parameters are:
nodes
:nodes
prop.path
: The path of the node in the tree structure.
forceUpdate(): void
Forces refresh rendered content.
Pull requests and issues are welcome!
yarn install
yarn serve
yarn build
yarn lint