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Zorkmid is a Z-Vision engine written in portable C99 to play Zork Grand Inquisitor and Zork Nemesis

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About

Zorkmid is a Z-Vision engine written in portable C99. It allows you to play Zork Grand Inquisitor and Zork Nemesis.

It is based on ZEngine by Marisa-Chan.

Screenshots

menu

Widescreen

village

Compilation

Prerequisites

  • GCC or MinGW
  • SDL, SDL_mixer, SDL_ttf
  • SDL_gfx

Build

  • make win32 or make linux

TODO

[Actions Functions]
action_copy_file	    :reverse it (not needed ?)
action_clear_system_message :reverse it

[Other]
* Create utility and scripts for scale for dingoo
* Clear code
* Other little things...
* Add more code for pana and tilt renderers
* Add fast code for distort effect based on scale-parameter.

--------------TODO if needed (not used)-----------------

[Script Functions]
action_add_preblt	:reverse it
action_remove_preblt	:reverse it
action_set_master_volume:reverse it and write code
action_zoom		:reverse it and write code

License

MIT License

About

Zorkmid is a Z-Vision engine written in portable C99 to play Zork Grand Inquisitor and Zork Nemesis

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