Just some research into multithreading in C# / Unity
This program demonstrates the offloading procedural texture generation and mesh deformation on a seperate cpu thread.
If none of that makes sense to you, watch the video.
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Just some research into multithreading in C# / Unity
This program demonstrates the offloading procedural texture generation and mesh deformation on a seperate cpu thread.
If none of that makes sense to you, watch the video.