Dotnet Timecode is a C# class library for working with SMPTE Timecodes defined by the Society of Motion Picture and Television Engineers in the SMPTE 12M specification.
The library allows the user to construct timecode objects, manipulate timecode values, and convert between the most common framerates, including drop frame framerates such as 29.97DF and 59.95DF.
Get the latest nuget package using the dotnet CLI
dotnet add package DotnetTimecode
or using the Nuget Package Manager
Install-Package DotnetTimecode
Add a reference to the library, then simply construct your objects.
Examples:
using DotnetTimecode;
using DotnetTimecode.Enums;
ITimecode foo = new Timecode(Framerate.fps30);
ITimecode bar = new Timecode(10, 00, 00, 00, Framerate.fps59_94_DF);
ITimecode baz = new Timecode("10:00:00:00", Framerate.fps24);
foo.ToString() // "00:00:00:00"
bar.AddMinutes(-61).ToString(); // "08:59:00;00"
baz.ConvertFramerate(Framerate.fps25).ToString(); // "09:36:00:00"
Timecode(Enums.Framerate framerate);
Timecode(int hour, int minute, int second, int frame, Enums.Framerate framerate);
Timecode(string timecode, Enums.Framerate framerate);
timecodeObj.AddHours(hours);
timecodeObj.AddMinutes(minutes);
timecodeObj.AddSeconds(seconds);
timecodeObj.AddFrames(frames);
timecodeObj.ConvertFramerate(targetFramerate);
string timecodeString = timecodeObj.ToString();
string subtitleTimecodeString = timecodeObj.ToSubtitleString();
string timecodeString = Timecode.AddHours(timecodeString, hoursInteger);
string timecodeString = Timecode.AddMinutes(timecodeString, minutesInteger);
string timecodeString = Timecode.AddSeconds(timecodeString, secondsInteger);
string timecodeString = Timecode.AddFrames(timecodeString, framesInteger);
string timecodeString = Timecode.ConvertFramerate(timecodeString, originalFramerateEnum, targetFramerateEnum);
string timecodeString = Timecode.ConvertSMPTETimecodeToSubtitleTimecode(srtTimecodeString, framerateEnum);
string subtitleTimecodeString = Timecode.ConvertSubtitleTimecodeToSMPTETimecode(timecodeString, framerateEnum);
int hour = timecodeObj.Hour;
int minute = timecodeObj.Minute;
int second = timecodeObj.Second;
int frame = timecodeObj.Frame;
int totalFrames = timecodeObj.TotalFrames;
Enums.Framerate framerate = timecodeObj.Framerate;
string timecodeRegex = Timecode.TimecodeRegexPattern;
string subtitleTimecodeRegex = Timecode.SubtitleTimecodeRegexPattern;
ITimecode timecodeObj1 = new Timecode(10, 0, 0, 0, Enums.Framerate.fps23_976); // 10:00:00:00
ITimecode timecodeObj2 = new Timecode(1, 0, 0, 0, Enums.Framerate.fps23_976); // 01:00:00:00
timecodeObj1 + timecodeObj2; // 11:00:00:00
timecodeObj1 - timecodeObj2; // 09:00:00:00
timecodeObj1 < timecodeObj2; // False
timecodeObj1 > timecodeObj2; // True
timecodeObj1 <= timecodeObj2; // False
timecodeObj1 >= timecodeObj2; // True
timecodeObj1 == timecodeObj2; // False
timecodeObj1 != timecodeObj2; // True
See CONTRIBUTING.md and CODE_OF_CONDUCT.md for instructions on how to contribute to the project.
Dotnet Timecode is Copyright © 2022 Rasmus Broborg and other contributors under the MIT license.