This library provides simple input listeners for keyboard, mouse and gamepad that work outside of AWT. It is possible to listen to input devices individually.
Listening to the first mouse:
DeviceManager.create();
List<Mouse> mice = DeviceManager.getMice();
Mouse mouse = mice.get(0);
mouse.addMouseListener(new MouseAdapter() {
@Override
public void onRelease(MouseEvent event) {
if(event.getButton() == MouseEvent.BUTTON_LEFT) {
System.out.println("Released the left mouse button");
}
}
});
mouse.startListening();
- Added full support for XInput gamepads
- Renamed the
XInputGamepad
class toXIGamepad
- Added the
XIGamepadListener
interface - Added the constant
ANALOG_STICK_NONE
to theGamepadEvent
class - Removed the console outputs when the
ControllerListener
events are fired - The
MouseControl
class is no longer final - Added the
XIMouseControl
class to deal with the inverted UP and DOWN of XInput Gamepads - Added the
XIGamepadAdapter
class - Added the
XIGamepadEvent
class
- Release
MIT License
Copyright (c) 2018 Ralph Niemitz
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