Version 0.4.14 [ C++11/14/17 ]
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Compiler | C++17 | C++14 | C++11 |
---|---|---|---|
MSVC | 14.0-passing | 14.0-passing | 14.0-passing |
GCC | 5.1.0-passing | 4.9.0-passing | 4.8.1-passing |
Clang | 5.0.0-passing | 3.6.0-passing | 3.4.0-passing |
Zapcc | unknown | 1.0.1-passing | 1.0.1-passing |
ICC | unknown | unknown | unknown |
Beta (master branch)
Compiler | C++17 | C++14 | C++11 |
---|---|---|---|
MSVC | 14.20-passing | 14.20-passing | |
GCC | 4.9.2-passing | 4.9.2-passing | |
Clang | 8.0.0-passing | 8.0.0-passing | 8.0.0-passing |
Visual Studio 🆚 |
---|
Visual Studio 2019 version 16.0.0~ |
Visual Studio 2017 version 15.0.0~ |
Visual Studio 2015 Update 3 |
>> Dungeon Template Library for Unity
>> Dungeon Template Library for Unreal Engine
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First clone this code.
git clone https://github.com/AsPJT/DungeonTemplateLibrary.git
cd DungeonTemplateLibrary/
mkdir build
cd build
cmake ..
make ci
mkdir build
cd build
cmake .. -G"Visual Studio 15 2017 Win64"
MSBuild DTL.sln /p:Configuration=Release
Copyright (c) 2018-2019 As Project.
Distributed under the Boost Software License, Version 1.0.(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
On September 10, 2021, 1000 days have passed since the birth of DTL. 🎉