A Unit Testing framework for Xojo.
Refer to the wiki for usage instructions and an example.
https://github.com/xojo/XojoUnit/wiki
You can contribute to XojoUnit in two ways:
- submit changes from your Fork of XojoUnit
- request to become a Contributor
Don't send me emails with your updated project.
- Click the Fork button at the top.
- Make your changes.
- Push your changes back to GitHub.
- Create a "Pull Request" for your changes.
These steps notify the XojoUnit maintainers so that the change can be reviewed for inclusion in XojoUnit.
Here is a helpflow Github workflow document I found: http://www.eqqon.com/index.php/Collaborative_Github_Workflow
Frankly, this is all still new to me so we'll see how it goes!
If you actively submit good changes, I'll probably make you a Contributor so that I don't have to process all your pull requests.
Xojo 2016 Release 2 or later is required to use XojoUnit with iOS.
6.5 (Jan. 16, 2018)
- Added "Run Until Fail"" button to Desktop. Tests will continue to run in a loop until one fails. "Stop Tests" will stop after the last test if running in a loop, or immediately if not. If you want to stop looping tests right away, press "Stop Tests" twice.
- Added more contextual menus to Desktop (Selected Failed Tests, Select One Test).
- Better updating of results and summary on Desktop. Also means less flicker on Windows.
- Better handling of
Controller.Duration
. - Added more Currency tests.
- Disabled Run button and added progress wheel to iOS.
- Added Test Timers.
6.4 (Jan. 12, 2018)
- Fixed bug where asynchronous tests will yield time to other TestGroups.
- Desktop will update UI as tests run and allow Stop.
- More Desktop contextual menus.
- Running tests in Desktop with no groups selected will no longer show the useless wheel.
- If the
TestGroup.Setup
event raised an Exception, the Duration would be wrong. No longer. - Test message in Desktop is now read-only.
6.3 (Dec. 16, 2016)
- Added
TestGroup.StopTestOnFail
property. IfTrue
, the first Fail will stop a test. A TestGroup can be set to stop when it is first added, it can be set in theSetup
event, or an individual test can set it for that lone test. - Modified projects to properly report tests that did not return a result.
- Modified
ExportTestResults
to be more compatible with JUnit.
6.2 (October 21, 2016)
- Added Assert.Matches and Assert.DoesNotMatch to test strings against regular expressions.
- iOS project will show failed method names in red.
6.1 (October 18, 2016)
- Overridden superclass methods will be ignored.
- "Tests" that specify a parameter will be ignored.
6.0.2 (October 6, 2016)
- TestGroup.Constructor no longer requires groupName. Will default to the name of the class if not given.
- Desktop will once again properly run the tests and quit if given the
--rununittests <path>
argument on the command line. - Export file paths can now contain spaces, but it must be the last argument.
6.0.1 (July 14, 2016)
- Updated iOS project for Xojo 2016r2.
6.0 (July 6, 2016)
- Asynchronous testing is now possible through the
AsyncAwait(maxSeconds)
andAsyncComplete
methods. - Projects were refactored to allow asynchronous testing.
- Asynchronous tests added.
5.0 (March 29, 2016)
- TestGroup Setup and TearDown events will run around each test method.
- Every test method will start from a fresh copy of the TestGroup.
- Fixed report indenting.
- Fixed formatting of doubles in Assert.Fail.
- Added "Not Implemented" count and properly update all counts.
- TestGroup now has an UnhandledException event.
4.6.1 (December 22, 2015)
- Desktop version will honor groups that are marked as "Ignore" in code.
4.6 (September 21, 2015)
- Better command-line parsing and options for console version.
- Allow filtering by methods.
4.5.1 (August 27, 2015)
- Messages passed to Assert messages will only show up with the test fails.
- Changed TestController.Version into a Text for compatibility with iOS.
- Bug fixes.
4.5 (June 2015)
- Added iOS.
- Other stuff.
Paul Lefebvre ([email protected])