logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Interview

Crafting a Y2K-Inspired Character with Detailed Textures Using High-Poly Modeling

Vlad Chok showed us the detailed process of modeling and texturing a Y2K-inspired character based on 2D concept art, covering aspects from sculpting to detailed texturing and useful rendering techniques in Marmoset Toolbag.

Vlad Chok

Jan 06, 2025

Add bookmark

Crafting a Realistic Fabric Material with Gold Trim in Substance 3D Designer

Dave Miragliotta explained the process for creating a realistic leather-type material with a worn look in Substance 3D Designer and shared how Spline nodes were utilized to create intricate folds, place gold bead shapes, and add details like buttons.

Dave Miragliotta

Jan 06, 2025

Add bookmark

Step-by-Step Guide on Creating an Adorable Baby Seal with Impressive Fur

Juliette Talbot showed us how to create a lifelike baby seal, which is sculpted in ZBrush and groomed in Houdini, covering techniques for organizing hair clumps and adding realistic features like sands. She also shared how lighting and environmental integration could enhance the scene. 

Juliette Talbot

Dec 31, 2024

Add bookmark

Creating Baby Yoda from The Mandalorian in 3D

Ivan Miya shared the workflow behind Grogu from The Mandalorian, explaining how the sci-fi stroller was created and what he did to convey Baby Yoda's small size using ZBrush, Maya, and Substance 3D Painter.

Ivan Miya

Dec 30, 2024

Add bookmark

How to Create a Photorealistic Post-Apocalyptic Mask with Maya, ZBrush & Substance 3D Painter

László Hackl guides us through the Metro Mask project, covering modeling, texturing, and rendering. He focuses on the texturing workflow and techniques that help this post-apocalyptic prop achieve a hyper-level of realism.

László Hackl

Dec 27, 2024

Add bookmark
Promote your brand with 80 Level Media
Advertise

Crafting Stylized Dreamy Shaved Ice Cream Shop With Substance 3D & UE5

Bram Tempelaere walked us through the creation of the Dream Shaved Ice Cream Shop project, explaining how to build a stylized, dreamlike environment with Blender, ZBrush, Substance 3D, and Unreal Engine 5 and sharing helpful resources.

Bram Tempelaere

Dec 26, 2024

Add bookmark

Creation of the 3D Model of Homelander: Sculpting, Texturing & Grooming

Adán Pérez provided a detailed breakdown of the Homelander project, discussing capturing the essence of the character and his sculpting, texturing, and grooming using Blender, ZBrush, Maya, and Mari.

Adán Pérez

Dec 25, 2024

Add bookmark

Creating Weathered Pirate Ship with Unreal Engine

Margaux Duboc talked about modularity in her Captain's Ship project, showed how she made barnacles using ZBrush and Substance 3D Painter, and showed her workflow with Unreal Engine's Nanite.

Margaux Duboc

Dec 24, 2024

Add bookmark

Modeling a Realistic Panasonic RF-2200 Radio Using Maya and ZBrush

Cody Trenholm shared with us the detailed process of creating a 3D model of a used Panasonic RF-2200 radio, highlighting the techniques used for modeling, texturing, and rendering. He discussed tricks that help contribute to the storytelling of the prop and bring it to life. 

Cody Trenholm

Dec 24, 2024

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more