NOTE: This tutorial is old and uses an adhoc development setup. It is strongly recommended that individuals consider using 3DO DevKit which is actively maintained.
This is a series of tutorials on 3DO coding I wish to continue writing, with the hope of attracting new people to homebrew development and revealing new things I learn as I continue developing for the 3DO.
I will base this on a simple project framework running on Windows with files I will provide where all the necessary are already set up for easier building of a simple hello world program. Later on, I'll update the source code after each tutorial lesson to gradually teach you all aspects of 3DO programming with additional example you can copy over the original framework source and compile.
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