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continuous

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jeefo jeefo
linkage: disable threading on legacy games

4.4.957

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jeefo jeefo
combat: force grenade war if have only grenade in hands

fix: crash bug when in some situations sv_gravity is zero

4.4.949

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jeefo jeefo
crlib: update submodule

4.3.734

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jeefo jeefo
fix: crash with menus and commands (resolves #292)

4.3.729

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jeefo jeefo
add: new regamedll entity to legacy linkents

4.2.671

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jeefo jeefo
fix: print queue isn't resetted on changelevel (fix #314)

4.2.637

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package: fixed url list for graph [skip ci]

4.2.633

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jeefo jeefo
update: bump the year

4.2.623

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Refactoring (#246)

add: yb_chat_percent, yb_camping_time_[min/max], yb_danger_factor[min/max], yb_chat_percent cvars
fix: possible crash with difficulty 0
fix: debug_goal should not be used as last history
fix:  startup on old hlds, because of missing pfnGetFileSize
fix: crash with out-bounds read
change: again tweaked some aiming code
change: player avoidance code so bots will jump less when stuck
change: max followers is just /4 of max players
refactor: redone distance between vectors
refactor: remove magic numbers in graph.add function

4.2.622

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jeefo jeefo
build: add arm64 build to linux release package

add: yb_ignore_objectives, that makes bots to ignore map target (hostage rescue, bomb plant/defuse) (fixes #237)
fix: possible buffer overrun in message functions
build: cleanup package.py