OpenGL 3+ sprite batching example. Uses VBOs & VAOs.
-
Updated
Dec 1, 2018 - HTML
OpenGL 3+ sprite batching example. Uses VBOs & VAOs.
A platformer game engine, written in C++17, using OpenGL
Add a description, image, and links to the sprite-batching topic page so that developers can more easily learn about it.
To associate your repository with the sprite-batching topic, visit your repo's landing page and select "manage topics."