Implementation of SharpNEAT in Unity 2020. Full refactor of the UnityNEAT project.
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Updated
Nov 7, 2020 - C#
Implementation of SharpNEAT in Unity 2020. Full refactor of the UnityNEAT project.
An implementation of CoDeepNEAT using pytorch with extensions
🏎️ Teaching a car how to drive using the NEAT algorithm in Python.
A better NEAT implementation from my old one, transtaled from Code Bullet's Processing implementation.
Ping Pong game, but AI plays it 🤖
Flappy Bird game, but AI plays it 🤖
This is a self-played snake game that uses genetic algorithm and neural network to learn and improve its gameplay over time. The game is built using the p5.js library for graphics and user interface, and the tensorflow.js and neataptic libraries for machine learning.
Deep Evolvable-Substrate HyperNEAT - Extending ES-HyperNEAT with Multiple Substrates in an Evolving Topology
A NEAT library in Python
sNEAT: A simplified implementation of NEAT (Neuro-Evolution of Augmenting Topologies) in Python
A simple pygame dino game which can also be trained and played by a NEAT AI
Using NEAT to make a gamebot for spaceinvaders
Hill Climb Racing with NEAT
Age of war clone made in unity in order to speed up the neat algorithm training process. The values are extracted from the original game. It Communicates with a python script
TinyNEAT is a simple and extensible NEAT (NeuroEvolution of Augmenting Topologies) implementation in TypeScript.
Neural Evolution of Augmenting Topologies Implementation with Unity
Meu primeiro Projeto - Simulação de Ecossistema
Machine learning pong ai using NEAT
A fast Python neuroevolution library for evolutionary machine learning
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