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mobile-computing

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SamuraiGame

Samurai Game is an exciting cross-platform mobile adventure developed with Godot Engine, immersing players in a captivating samurai-themed world. Collect skulls, battle enemies with unique abilities, and master the art of arrow deflection.

  • Updated Jul 25, 2023
  • GDScript

Source code of the numerical experiments presented in "Energy-Efficient Edge-Facilitated Wireless Collaborative Computing using Map-Reduce" by Antoine Paris, Hamed Mirghasemi, Ivan Stupia and Luc Vandendorpe (presented at SPAWC19).

  • Updated Nov 5, 2019
  • Python

☁️ 📲 🔥 A project based in Mobile and Pervasive Computing. This project was built using Arduino, C++ (C Plus Plus), Java, Android and Google App Engine. The scenario chosen for this project was to combat forest fires with the use of sensors and actuators, to detect and prevent fire occurrences in forests, as also, collect and analyse data from th…

  • Updated Jun 29, 2019
  • Java

Cognitive Service Composition. COPERNIC stands for COgnitively-inspired Pervasive middlEware for emeRgeNt ServIce Composition. This framework allows you to perform service composition using distributed services on a pervasive computing environment with multiple devices.

  • Updated Jun 15, 2020
  • Java

☁️ 📲 🔥 A project based in Mobile and Pervasive Computing. This project was built using Arduino, C++ (C Plus Plus), Java, Android and Google App Engine. The scenario chosen for this project was to combat forest fires with the use of sensors and actuators, to detect and prevent fire occurrences in forests, as also, collect and analyse data from th…

  • Updated Jun 29, 2019
  • C++

☁️ 📲 🔥 A project based in Mobile and Pervasive Computing. This project was built using Arduino, C++ (C Plus Plus), Java, Android and Google App Engine. The scenario chosen for this project was to combat forest fires with the use of sensors and actuators, to detect and prevent fire occurrences in forests, as also, collect and analyse data from th…

  • Updated May 12, 2020
  • Java

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