a lobby script designed for use in hubot
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Updated
Feb 16, 2015 - CoffeeScript
a lobby script designed for use in hubot
Server and Lobby System WIP test in Unreal Engine 4 C++ and UMG using the OnlineSubsystem
How faster can you chat ?
Fast-Queue Unity SDK
The site for creating and sharing social VR
Contains an implementation of an online multiplayer pong game. This is a browser based game with an active lobby and low latency. SocketIO is used to maintaining the live data between players.
Return to lobby (character select) via chat command
GodotHub Client Class, Multiplayer and network messaging for Godot
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