gzdoom-mod
Here are 45 public repositories matching this topic...
Sonic: Lock & Load - a hyper-fast stylish action first-person shooter based on the Sonic the Hedgehog series of games and built on GZDoom.
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Sep 19, 2024 - C#
Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990's (Sega Saturn, Playstation 1, Nintendo 64, Voodoo 1/2) and can be skewed for darker games.
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Apr 19, 2023 - GLSL
A GZDoom mod "simulating" a deathmatch with "100%" "accuracy".
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Apr 20, 2023 - Makefile
A new DOOM mod with new and challenging variations of monsters and a new set of weapons along with modules based on 2016/Eternal. Be wary of the temperature.
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Jun 5, 2023 - GLSL
this is no longer "something small", but at least i'm still learning lmao
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Nov 6, 2024 - ZenScript
The monster pack for Cyberaugumented. Brings in more sinister threats to the mix.
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Aug 1, 2023
Checkpoint system for ZDoom Ports
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Jul 27, 2024 - C
An RPG mod for GZDoom.
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Nov 15, 2024 - C#
Compacts all assets of the project into ZDoom's ZIP filesystem standards. Useful for creating PK3 or PK7, as an alternative of a WAD file.
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Nov 26, 2024 - PowerShell
An AI library for GZDoom made for use on my own (And other peoples') projects.
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Nov 23, 2024
An upkept version of the Hideous Destructor Community's 'HDBulletLib' addon for community use.
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Nov 1, 2024 - C#
Accensus's Equipment, contained into a single weapon pack
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Nov 22, 2024 - ZenScript
Diablo-like randomized weapons mod for GZDoom.
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Nov 19, 2024 - ZenScript
An upkept version of the Hideous Destructor Community's 'HDBulletLib' addon for community use.
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Feb 3, 2023 - C#
A small bespoke mod which adds a photography camera into any gzDoom load order
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Jun 23, 2022 - ZenScript
Doom 2 WADs, GZDoom mod-list and Obsidian configuration for tactics-oriented gameplay.
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Sep 10, 2024
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