directinput
Here are 43 public repositories matching this topic...
Universal Control Remapper [Alpha]
-
Updated
Dec 8, 2022 - C#
A utility for reordering and hiding DirectInput controllers
-
Updated
Aug 11, 2022 - C++
DirectInput interface for XInput controllers
-
Updated
Nov 27, 2024 - C++
A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.
-
Updated
Nov 1, 2024 - C++
CtrlUI (Controller User Interface) is a Windows application, game and emulator launcher for your game controller, DirectXInput converts your game controller to a Xbox (XInput) controller, Fps Overlayer is a tool that shows the frames per second and the cpu, gpu and memory information.
-
Updated
Nov 15, 2024 - C#
Arduino library making it easier to use HID buttons
-
Updated
Jan 13, 2021 - C++
Translates data from XInput controllers like Xbox 360 or Xbox One controllers to a virtual DirectInput controller using VJoy
-
Updated
Nov 13, 2016 - C++
Do everything you ever dreamed of with a joystick, gamepad or two at once. DualShock™ and DualSense™, DirectInput, XInput, keyboard and mouse, to DirectOutput(vJoy), XOutput(ViGEm), keyboard and mouse, with full remapping and features for Windows 64 bits.
-
Updated
Aug 27, 2024 - C++
IOSync is an application which allows you to synchronize input events from several computers to a single host machine.
-
Updated
Apr 1, 2023 - C++
Game framework/API/wrapper for develop games for Windows with Visual Basic 6.0 or .NET and DirectX | Biblioteca de desarrollo de juegos para Windows con Visual Basic 6.0 o .NET y DirectX.
-
Updated
Dec 26, 2023 - VBA
A tiny Java helper for Windows for emulating keyboard via scan codes.
-
Updated
Sep 3, 2021 - Java
A tool designed to convert DirectInput commands to their XInput counterparts.
-
Updated
Oct 20, 2019 - C#
Cross-platform manga/comic reader.
-
Updated
Nov 27, 2024 - C++
Maps keyboard keys to a virtual gamepad on a per-app basis, without having to install drivers.
-
Updated
Oct 3, 2024 - C++
Improve this page
Add a description, image, and links to the directinput topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the directinput topic, visit your repo's landing page and select "manage topics."