HPE Performance Engineer, artist, scientist, programmer; interested in fluid dynamics, geomorphology, geometry, GPUs, rendering, maps, and 3d printing
- Boston, MA
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15:08
(UTC -05:00) - http://markjstock.org/
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GenUtahSky
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SimdNBodyKernels
SimdNBodyKernels PublicEasy-to-implement n-body simulation kernels created using Intel's ispc and llvm/clang
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