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Some algorithms and data structures. Mostly as showcase of my c++ skills I honestly hope somebody might find some of them useful.

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libalgo

Currently:

  • IntervalTree - works fast even on huge ranges like [1, sizeof(long long)))
  • Set - implemented on a splay tree. Because of that it has "caching" built-in to the architecture. Items that are accessed frequently can be accessed really fast. It supports an additional operation shift(value >= 0, x). It adds value to all elements in the set greater or equal to x.
  • SuffixTree - WIP - Implementation of Ukkonens algorithm for linear, online construction of suffix trees. The algorithm is there, I'm currently (heavily) refactoring it to usable form.

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Some algorithms and data structures. Mostly as showcase of my c++ skills I honestly hope somebody might find some of them useful.

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