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- quilkin Public
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
googleforgames/quilkin’s past year of commit activity - global-multiplayer-demo Public
This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
googleforgames/global-multiplayer-demo’s past year of commit activity - open-match2 Public
googleforgames/open-match2’s past year of commit activity - space-agon Public
An integration demo for Agones and Open Match. The original is https://github.com/laremere/space-agon
googleforgames/space-agon’s past year of commit activity - cloud-armor-node-controller Public
googleforgames/cloud-armor-node-controller’s past year of commit activity
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