A UIControl
subclass for two-dimension directional input. Supports customization of color and other cosmetic attributes. To use with Carthage, add the following to your Cartfile
:
github "gabrieloc/PadControl"
If you prefer not using Carthage, simply copy PadControl.swift
into your project.
Create an instance of PadControl
by providing direction information (PadDirections
). To create a unidirectional pad in your View Controller:
override func viewDidLoad() {
super.viewDidLoad
let pad = PadControl(directions: [.up])
pad.addTarget(self, action: #selector(padUpdated), for: .valueChanged)
view.addSubview(pad)
}
@objc func padUpdated(sender: PadControl) {
let value = sender.value(forDirection: .up)
// value is a a Double from 0 - 1
}
Passing different directions allows for a variety of uni or bidirectional inputs to be created. For example:
To view all of these examples, refer to the app target in the main .xcodeproj
entitled PadControl Example
.
PadControl is used by SCARAB, a free quadcopter controller for iOS. If you are interested in building quadcopter software, SCARAB is also powered by QuadKit, a framework for communicating with generic quadcopters.