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A simple demonstration of how saving and loading is implemented in Godot (4+).

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Godot Save and Load System

A simple demonstration of how saving and loading is implemented in Godot (4+). There are many methods that can be used to save and load data in Godot, but this project only uses Resources (.tres) or ConfigFile (.ini) to save certain variables.

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A simple demonstration of how saving and loading is implemented in Godot (4+).

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