ATCS Yalt's Edge (ATCSYE) is a re-textured version of the ATCS game level created by Matthias "Masmblr" Peters for the open-source game Tremulous. This map makes use of theSci-Fi 05
texture pack by Milosh Andrich and the pk
texture pack by Philip “Blazeeer” Klevestav. The original 'ATCS HD Brushwork' was crafted by Superpie & Ingar.
Map Description:
Classic ATCS gameplay. There isn't much to say...
Version: | Date: | Status: |
---|---|---|
1.0 | 12/01/2014 | release |
Binary:
- Download the release package.
- Save the *.pk3 file to the following directory:
/%PATH%/Tremulous/base/
. - Start the Tremulous game and select "Create Server" with the desired map.
Source:
- Download the source release and the tremulous-common-files.
- Extract the files to the default installation directory. It should look like this:
DRIVE:/%PATH%/tremulous/
| tremulous.exe
| tremulous.x86
| ...
+---base
| | autogen.cfg
| | data-1.1.0.pk3
| | map-atcs-1.1.0.pk3
| | ...
| +---env
| +---maps
| +---models
| +---scripts
| +---sounds
| \---textures
- Download NetRadiant Level Editor.
- Launch NetRadiant and select "Tremulous" as your game setting.
- Open the '.map' file located in the directory
/%PATH%/tremulous/base/maps
and, from the menu, choose 'Build -> 'Build with final settings.' - Start the Tremulous game with
-sv_pure 0 -devmap MAPNAME
. Make sure to replace "MAPNAME" with the actual name of the map you compiled.
Photoshop CS6
Audacity
NetRadiant
Q3Map2
Official Tremulous website: https://tremulous.net
NET Radiant Level-Editor: https://netradiant.gitlab.io
Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous
Unofficial successor "Unvanquished": https://unvanquished.net
Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.
env\atcsye\skybox_bk.jpg 1
env\atcsye\skybox_dn.jpg 1
env\atcsye\skybox_ft.jpg 1
env\atcsye\skybox_lf.jpg 1
env\atcsye\skybox_rt.jpg 1
env\atcsye\skybox_up.jpg 1
levelshots\atcsye.jpg 1
maps\atcsye.map 1, 4
scripts\atcsye.arena 1
scripts\atcsye.shader 1
scripts\shaderlist.txt 1
textures\atcsye\black.jpg 1
textures\atcsye\floor_checkerplates.jpg 1
textures\atcsye\light_plates_blue.jpg 1
textures\atcsye\light_plates_red.jpg 1
textures\atcsye\light_small_01.jpg 1
textures\atcsye\light_small_01_add.jpg 1
textures\atcsye\light_small_01_add_blue.jpg 1
textures\atcsye\light_small_01_add_red.jpg 1
textures\atcsye\nature_rocks.jpg 3
textures\atcsye\nature_water.jpg 1
textures\atcsye\sfx_forcefield.jpg 1
textures\atcsye\sfx_forcefield_base.jpg 1
textures\atcsye\sfx_unvq.jpg 1, 5
textures\atcsye\sfx_unvq_add.jpg 1
textures\atcsye\sfx_ye.jpg 1
textures\atcsye\sign_bases.jpg 1
textures\atcsye\sign_edge.jpg 1
textures\atcsye\sign_edge_add.jpg 1
textures\atcsye\tech_02.jpg 1, 2
textures\atcsye\tech_03.jpg 1
textures\atcsye\tech_04.jpg 1
textures\atcsye\tech_05.jpg 1
textures\atcsye\tech_06.jpg 2
textures\atcsye\tech_07.jpg 1, 2
textures\atcsye\tech_box_01.jpg 1
textures\atcsye\tech_box_02.jpg 1, 2
textures\atcsye\tech_caution.jpg 1
textures\atcsye\tech_pipe_01.jpg 1
textures\atcsye\tech_pipes.jpg 1
textures\atcsye\tech_plates.jpg 1
textures\atcsye\tech_shield.jpg 2
textures\atcsye\tech_vent.jpg 1, 2
textures\atcsye\trim_01.jpg 1
textures\atcsye\wall_01.jpg 1
textures\atcsye\wall_01_blue.jpg 1
textures\atcsye\wall_01_mid.jpg 1
textures\atcsye\wall_01_neutral.jpg 1
textures\atcsye\wall_01_red.jpg 1
textures\atcsye\wall_01_step_01.jpg 1
textures\atcsye\wall_01_step_02.jpg 1
textures\atcsye\wall_01_step_03.jpg 1
textures\atcsye\wall_01_thin.jpg 1
textures\atcsye\wall_01_thin_02.jpg 1
textures\atcsye\wall_01_thin_03.jpg 1
Matthias "Masmblr" Peters
Content: Map, Textures, Shaders
License: MIT License.
(See "LICENSE" file for more Informations.)
Milosh Andrich
Content: Sci fi 05 Texure Pack
License: Attribution License
Philip “Blazeeer” Klevestav
Content: pk-Textures
License: Creative Commons Attribution 3.0 license
Superpie
Ingar
Content: ATCS HD game level
License: Attribution License
Unvanquished Project
Content: Unvanquished Logo
License: Attribution License
For all other content, their respective licensing rules and other legal provisions apply.
- id Software for Quake3
- Dark Legion Development for Tremulous
- Team Xonotic for NetRadiant