- Pennsylvania
- https://lehaine.com/
- @_lehaine
Starred repositories
Addons for building multiplayer games with Godot
Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.
A straightforward stateful input manager for the Bevy game engine.
A Gradio web UI for Large Language Models.
The all-in-one Bevy 3D game template for desktop.
Global keyboard and mouse listeners for Java.
This library provides a way to move cursor to specified coordinates on screen reliably, while being randomly arced to look like real hand moved it there by using a mouse. The default settings shoul…
RSocket Kotlin multi-platform implementation
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
KaMP Kit by Touchlab. A collection of code & tools designed to get your mobile team started quickly w/Kotlin Multiplatform
[OUTDATED] MMO Proof of Concept using Ktor, kotlinx.coroutines, kotlinx.serialization, kotlin-script and Korge game engine
Texture processing tools with support for Direct3D 10 and 11 formats.
Ghidra is a software reverse engineering (SRE) framework
Laigter: automatic normal map generator for sprites!
An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin
General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn
Create book from markdown files. Like Gitbook but implemented in Rust
A declarative, Kotlin-idiomatic API for writing dynamic console applications.
Powerful Kotlin Multiplatform library with clean DSL syntax for creating complex state machines and statecharts driven by Kotlin Coroutines.
A multiplatform WebGPU 2D game framework written in Kotlin. Build your own game engine on top.
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Fast, lightweight, multi-platform entity component system in Kotlin