An extension of LittleKt that adds a bunch of goodies.
Normally using the latest SNAPSHOT build instead of the latest stable.
Features:
- Grid-based entity, movement, and collision classes and helpers. Built for both OOP and ECS.
- Graphics related rendering classes: Sprite, AnimatedSprite, ParticleBatch.
- ECS graphics related rendering components and systems: SpriteComponent, RenderBoundsComponents, AnimationComponent.
- Pixel smooth camera, frame buffer, and shader related classes to allow for smooth tilemaps rendering at low resolutions.
- Timer / Cooldown component based off string keys:
cooldown.timeout("attack", 500.milliseconds)
- Utility classes
- AStar: grid-based path finding
- ActionCreator: create 'cutscenes' with sequential & parallel actions
- VisibilityPolygon: create a visibility polygon based off points.
- FixedGame, FixedScene, and FixedTimeContextListener classes for fixing your time step.