AnimatedBottomNavigationBar is a customizable widget inspired by dribble shot.
With AnimatedBottomNavigationBar.builder
you are able to customize tab view however you need. In this case you are responsible to handle an active(inactive) state of tabs.
To get started, place your AnimatedBottomNavigationBar
or AnimatedBottomNavigationBar.builder
in the bottomNavigationBar slot of a Scaffold
.
The AnimatedBottomNavigationBar
respects FloatingActionButton
location.
For example:
Scaffold(
body: Container(), //destination screen
floatingActionButton: FloatingActionButton(
//params
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
gapLocation: GapLocation.center,
notchSmoothness: NotchSmoothness.verySmoothEdge,
leftCornerRadius: 32,
rightCornerRadius: 32,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
There is also a more flexible way to build bottomNavigationBar
with Builder (see example for more insights):
Scaffold(
body: Container(), //destination screen
floatingActionButton: FloatingActionButton(
//params
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: AnimatedBottomNavigationBar.builder(
itemCount: iconList.length,
tabBuilder: (int index, bool isActive) {
return Icon(
iconList[index],
size: 24,
color: isActive ? colors.activeNavigationBarColor : colors.notActiveNavigationBarColor,
);
activeIndex: _bottomNavIndex,
gapLocation: GapLocation.center,
notchSmoothness: NotchSmoothness.verySmoothEdge,
leftCornerRadius: 32,
rightCornerRadius: 32,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
AnimatedBottomNavigationBar is customizable and works with 2, 3, 4, or 5 navigation elements.
Scaffold(
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
Scaffold(
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
leftCornerRadius: 32,
rightCornerRadius: 32,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
Scaffold(
floatingActionButton: FloatingActionButton(
//params
),
floatingActionButtonLocation: FloatingActionButtonLocation.endDocked,
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
gapLocation: GapLocation.end,
notchSmoothness: NotchSmoothness.defaultEdge,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
Scaffold(
floatingActionButton: FloatingActionButton(
//params
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
gapLocation: GapLocation.center,
notchSmoothness: NotchSmoothness.defaultEdge,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
Scaffold(
floatingActionButton: FloatingActionButton(
//params
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
gapLocation: GapLocation.center,
notchSmoothness: NotchSmoothness.softEdge,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
Scaffold(
floatingActionButton: FloatingActionButton(
//params
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
gapLocation: GapLocation.center,
notchSmoothness: NotchSmoothness.smoothEdge,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
Scaffold(
floatingActionButton: FloatingActionButton(
//params
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: AnimatedBottomNavigationBar(
icons: iconList,
activeIndex: _bottomNavIndex,
gapLocation: GapLocation.center,
notchSmoothness: NotchSmoothness.verySmoothEdge,
onTap: (index) => setState(() => _bottomNavIndex = index),
//other params
),
);
You have to change the active navigation bar tab programmatically by passing a new activeIndex to the AnimatedBottomNavigationBar widget.
class _MyAppState extends State<MyApp> {
int activeIndex;
/// Handler for when you want to programmatically change
/// the active index. Calling `setState()` here causes
/// Flutter to re-render the tree, which `AnimatedBottomNavigationBar`
/// responds to by running its normal animation.
void _onTap(int index) {
setState((){
activeIndex = index;
});
}
Widget build(BuildContext context) {
return AnimatedBottomNavigationBar(
activeIndex: activeIndex,
onTap: _onTap,
//other params
);
}
}