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v0.9.0 (XR, DirectX 12, and Fake Additional Lights)

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@Delt06 Delt06 released this 29 Jan 20:51
· 88 commits to master since this release
38ab448
  • XR Support [#213]
  • DirectX 12 Support [#218]
  • Fake Additional Lights [#180]
  • Bloom
    • Pattern Improvements [#214]
  • Tiled Lighting
  • Inverted Hull Outlines:
    • Override Shader and Shader Graph Master Node [#162]
  • Blob Shadows
    • Authoring Via Code [#191]
  • Shader Graph
    • Billboard Particles + Camera Pull [#215]
    • Main Light Direction [#193]
    • Main Light Node [#194]
    • Main Light Shadow Multiplier [#179]
    • Sample Blob Shadowmap SubGraph [#206]
    • Shadow Receive Position Offset [#205]
  • Native Render Pass
    • Refactoring [#200]
  • Bug Fixes [#185, #187, #189, #190, #195, #199, #201, #204]