Jump to content

Street Fighter EX3

From Wikipedia, the free encyclopedia
Street Fighter EX3
North American PlayStation 2 cover art
Developer(s)Arika
Publisher(s)Capcom
Director(s)Akira Nishitani
Producer(s)Tatsuya Minami
Designer(s)Hiroshi Okuda
Kiminori Tsubouchi
Composer(s)Shinji Hosoe
Ayako Saso
Takayuki Aihara
Yasuhisa Watanabe
SeriesStreet Fighter EX
EngineRenderWare
Platform(s)PlayStation 2
Release
  • JP: March 4, 2000
  • NA: October 26, 2000
  • EU: March 2, 2001
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Street Fighter EX3[1] is a 2D head-to-head fighting game with 3D graphics, developed by Arika and published by Capcom. The game was first released on March 4, 2000 in Japan as a launch title exclusively for the PlayStation 2, making it the first game in the Street Fighter series to be released on the console. It is the third and final console installment in the Street Fighter EX series. Arika released a spiritual successor to the game and series in 2018, called Fighting EX Layer.

Gameplay

[edit]

Mechanics

[edit]

Street Fighter EX3 features a similar gameplay system to its predecessor Street Fighter EX2 Plus with characters being able to pull off similar moves like Super Combos and Meteor Combos. However, a difference here is that the "Guard Break" system from the previous installments has been removed and replaced with a similar system called the "Surprise Blow" ("Hard Attack" in Japan), which does not use up energy stored in "super bars," although the attack can be blocked (only when standing).

Other additions are the "Critical Parade" (calling out a tag-partner to simultaneously battle your opponent for a limited time) and "Momentary Combo" (following a special attack with another). Some characters received new moves, such as Skullomania having a vertical projectile.

The core gameplay is essentially the same as previous installments. However, Street Fighter EX3 features Tag Battles, similar to Tekken Tag Tournament, allowing players to switch between characters and offering greater combination possibilities.

Modes

[edit]

In Original Mode, the player can recruit a team of up to four characters that were the last to be defeated by the end of the level,[2] and can choose the next opponent(s), as is possible in Street Fighter III. The bonus stage is a simplified version of the beat 'em up genre. In this mode, there are also missions, which the player can complete in order to gain Platinum, Gold, Silver, and Bronze trophies, which in turn unlock various features.

In Arena Mode, Dramatic Battles are possible, with 2-VS-2, 1-VS-3 (similarly to Battle 1 in Original Mode), or even 2-VS-1 (similarly to Battle 3 in Original Mode, if with a partner) with flexibility via a multitap over each character being controlled by human or computer. Original mode uses new music based on the background stage, while the VS and Team Battle modes reuse themes from earlier games, which are based on the chosen characters.

In Character Edit Mode, the player can complete a series of challenges with the new character, Ace, and earn experience points, which can then be used to obtain new Special Moves and Super Combos for Ace, which can then be applied to him to create a custom move list. A configuration example would be the Shoryuken, Sonic Boom, and Spinning Piledriver, as used by Seth in Street Fighter IV. Ace is also playable in the other available game modes.

Characters

[edit]

Multiple costumes are available for each character, depending on the button used on the character in the Character Select screen.

Default characters

Unlockable characters

Hidden characters

  • Evil Ryu (Satsui no Hadō ni Mezameta Ryū in Japan)
  • Bison II (Vega II in Japan)

CPU-controlled

  • Shin-Bison (True Vega in Japan, only playable through the use of a cheat device)

Ace (エース, Ēsu), introduced in this game, is a government agent ordered by the prime minister of his nation to find information about a secret weapon being developed in an underground base. Ace uses a custom fighting style, which the player can edit by passing a series of trials in the game's Character Edit mode. He was designed originally with the idea of implementing a side-scrolling action game mode into the title.[3]

Reception

[edit]

Street Fighter EX3 received "mixed" reviews according to the review aggregation website Metacritic.[4] Maxim gave it a mixed review almost two weeks before the PlayStation 2 launch.[19]

Jeff Gerstmann of GameSpot complained in his review of the Japanese import that the character animation is unimproved from Street Fighter EX2 and found the frequent sound changes jarring, but liked the sound effects and the bonus touches to the gameplay such as the stage which plays during the credits. He commented, "The tag-team fighting adds a nice new element that the previous game totally lacked. EX3 may feel a bit rushed in some spots, but overall it's a fun and great-looking fighting game that won't disappoint longtime EX fans."[15] Chester "Chet" Barber of NextGen said of the game, "The EX series has always fallen short of the quality of many of the 2D Street Fighter games. However, if you're a fan, you probably won't be able to stop yourself from checking it out."[17] In Japan, however, Famitsu gave it a score of 32 out of 40.[10] Uncle Dust of GamePro said of the game, "When it comes down to it, this is just a prettier version of the PlayStation's EX series, but it's not pretty enough to make up for its so-so combat. Street Fighter fanatics will have fun with it on their PlayStation 2, but the SF series is much better in 2D on the Dreamcast."[20][d]

In its week of release, the game made the top 10 in the Japanese sales charts, with 207,000 units.[21]

Notes

[edit]
  1. ^ Three critics of Electronic Gaming Monthly gave the game each a score of 6.5/10, 7.5/10, and 6/10.
  2. ^ In GameFan's viewpoint of the Japanese import, three critics gave it each a score of 81, 83, and 71.
  3. ^ In GameFan's viewpoint of the game, three critics gave it each a score of 73, 71, and 88.
  4. ^ GamePro gave the game 4/5 for graphics, 3/5 for sound, 4.5/5 for control, and 3.5/5 for fun factor.

References

[edit]
  1. ^ ストリートファイターEX3, Sutorīto Faitā EX Surī
  2. ^ McLaughlin, Rus (February 16, 2009). "IGN Presents the History of Street Fighter". IGN. Ziff Davis. Archived from the original on October 4, 2023. Retrieved March 20, 2024.
  3. ^ "Character Guide 188: Ace". Capcom. 2017-12-12. Archived from the original on 22 April 2023. Retrieved 2023-05-24.
  4. ^ a b "Street Fighter EX3". Metacritic. Fandom. Archived from the original on March 20, 2024. Retrieved March 20, 2024.
  5. ^ Ottoson, Joe. "Street Fighter EX3 - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved March 20, 2024.
  6. ^ Torres, Ricardo (November 17, 2000). "Street Fighter EX 3 [sic]". Gamecenter. CNET. Archived from the original on January 24, 2001. Retrieved March 20, 2024.
  7. ^ Edge staff (May 2000). "Street Fighter EX3 [JP Import]" (PDF). Edge. No. 84. Future Publishing. pp. 72–74. Archived (PDF) from the original on April 8, 2023. Retrieved March 20, 2024.
  8. ^ Dudlak, Jonathan; Lockhart, Ryan; Mielke, James "Milkman" (December 2000). "Street Fighter EX3" (PDF). Electronic Gaming Monthly. No. 137. Ziff Davis. p. 232. Archived (PDF) from the original on September 26, 2022. Retrieved March 21, 2024.
  9. ^ Pavlacka, Adam (November 4, 2000). "Street Fighter EX 3 [sic]". The Electric Playground. Greedy Productions Ltd. Archived from the original on January 9, 2003. Retrieved March 21, 2024.
  10. ^ a b "プレイステーション2 - ストリートファイターEX3". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 56. Archived from the original on April 4, 2023. Retrieved March 20, 2024.
  11. ^ McNamara, Andy (November 2000). "Street Fighter EX3". Game Informer. No. 91. FuncoLand. Archived from the original on November 13, 2004. Retrieved March 20, 2024.
  12. ^ Ngo, George "Eggo" (June 2000). "Street Fighter EX3 [JP Import]". GameFan. Vol. 8, no. 6. Shinno Media. pp. 30–31. Retrieved March 20, 2024.
  13. ^ Rodriguez, Tyrone "Cerberus"; Weitzner, Jason "Fury"; Mylonas, Eric "ECM" (June 2000). "Street Fighter EX3 [JP Import]". GameFan. Vol. 8, no. 6. Shinno Media. p. 13. Retrieved March 20, 2024.
  14. ^ Mylonas, Eric "ECM"; van Stone, Matt "Kodomo"; Ngo, George "Eggo" (December 2000). "Street Fighter EX3". GameFan. Vol. 8, no. 12. BPA International. p. 25. Retrieved March 20, 2024.
  15. ^ a b Gerstmann, Jeff (March 8, 2000). "Street Fighter EX3 Review [JP Import]". GameSpot. Fandom. Archived from the original on March 1, 2016. Retrieved March 20, 2024.
  16. ^ Perry, Douglass C. (October 23, 2000). "Street Fighter EX3". IGN. Ziff Davis. Archived from the original on December 6, 2022. Retrieved March 20, 2024.
  17. ^ a b Barber, Chester "Chet" (January 2001). "Street Fighter EX3". NextGen. No. 73. Imagine Media. p. 91. Retrieved March 20, 2024.
  18. ^ Kennedy, Sam (December 2000). "Street Fighter EX3". Official U.S. PlayStation Magazine. No. 39. Ziff Davis. p. 164. Archived from the original on January 27, 2001. Retrieved March 21, 2024.
  19. ^ a b Fryman, Avi (October 13, 2000). "Street Fighter EX3". Maxim. MaximNet, Inc. Archived from the original on June 26, 2001. Retrieved March 21, 2024.
  20. ^ Uncle Dust (November 2000). "Street Fighter EX3" (PDF). GamePro. No. 146. IDG. p. 122. Archived from the original on December 13, 2004. Retrieved March 21, 2024.
  21. ^ Reimers, Jeff (November 29, 2000). "Top 10 Selling PS2 Games In Japan". TotalPlayStation.com. Archived from the original on June 15, 2012. Retrieved March 20, 2024.
[edit]