The Training Commission

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The Training Commission is a speculative fiction email newsletter about the compromises and consequences of using technology to reckon with collective trauma. Several years after a period of civil unrest and digital blackouts in the United States, a truth and reconciliation process has led to a major restructuring of the federal government, major tech companies, and the criminal justice system.

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Related links

Exploring the Frontiers of Visual Identity… | Speculative Identities

Brand identity in sci-fi films, like Alien, Total Recall, Robocop, and Back To The Future.

This makes for a nice companion site to Sci-fi Interfaces.

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Women Invent the Future – doteveryone

A collection of sci-fi short stories, featuring Becky Chambers and Madeline Ashby …and it’s free!

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Souvenirs from the futures — GlobalFuturesLab

A collection of weird and wonderful design fiction.

This collection of “Souvenirs from the Future” envisions what the future looks like through the eyes of young and talented art, design and architecture students living in different parts of the world. Some are speculations on ideal tomorrows; others are projections and critiques on the present. Some reveal beautiful aesthetics, alternatives to the high tech; others bravely question critical issues around politics, religion or tradition.

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TASAT – There’s a Story about That

An initiative by David Brin and the Arthur C. Clarke Center For Human Imagination at UC San Diego. You are confronted with a what-if scenario, and your task is to recall any works of speculative fiction that have covered it.

Accessing more than a hundred years of science fiction thought experiments, TASAT taps into a passionate, global community of writers, scholars, librarians, and fans. We aim to curate a reading list applicable to problems and possibilities of tomorrow.

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The Future Mundane — hellofosta

As a corollary to the idea of mundane sci-fi, Nick Foster proposes some rules for realistically mundane design fiction:

  1. The Future Mundane is filled with background talent.
  2. The Future Mundane is an accretive space.
  3. The Future Mundane is a partly broken space.

When I encounter everyday design in science fiction cinema, I get a chill of excitement. From Korben’s cigarettes in the Fifth Element, the parole officer in Elysium, and countless examples in Blade Runner, these pieces of design help us get a much better hold on our future than any holographic interface ever could. The future we design should understand this. The characters in our future will not necessarily need to save the world at every turn—most of them will simply live in it, quietly enjoying each day.

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