Hard to break

I keep thinking about some feedback that Cassie received recently.

She had delivered the front-end code for a project at Clearleft, and—this being Cassie we’re talking about—the code was rock solid. The client’s Quality Assurance team came back with the verdict that it was “hard to break.”

Hard to break. I love that. That might be the best summation I’ve heard for describing resilience on the web.

If there’s a corollary to resilient web design, it would be brittle web design. In a piece completely unrelated to web development, Jamais Cascio describes brittle systems:

When something is brittle, it’s susceptible to sudden and catastrophic failure.

That sounds like an inarguably bad thing. So why would anyone end up building something in a brittle way? Jamais Cascio continues:

Things that are brittle look strong, may even be strong, until they hit a breaking point, then everything falls apart.

Ah, there’s the rub! It’s not that brittle sites don’t work. They work just fine …until they don’t.

Brittle systems are solid until they’re not. Brittleness is illusory strength. Things that are brittle are non-resilient, sometimes even anti-resilient — they can make resilience more difficult.

Kilian Valkhof makes the same point when it comes to front-end development. For many, accessibility is an unknown unknown:

When you start out it’s you, notepad and a browser against the world. You open up that notepad, and you type

<div onclick="alert('hello world');">Click me!</div>

You fire up your browser, you click your div and …it works! It just works! Awesome. You open up the devtools. No errors. Well done! Clearly you did a good job. On to the next thing.

At the surface level, there’s no discernable difference between a resilient solution and a brittle one:

For all sorts of reasons, both legitimate and, as always, weird browser legacy reasons, a clickable div will mostly work. Well enough to fool someone starting out anyway.

If everything works, how would they know it kinda doesn’t?

Killian goes on to suggest ways to try to make this kind of hidden brittleness more visible.

Furthermore we could envision a browser that is much stricter when developing.

This something I touched on when I was talking about web performance with Gerry on his podcast:

There’s a disconnect in the process we go through when we’re making something, and then how that thing is experienced when it’s actually on the web, which is dependent on network speeds and processing speeds and stuff.

I spend a lot of time wondering why so many websites are badly built. Sure, there’s a lot can be explained by misaligned priorities. And it could just be an expression of Sturgeon’s Law—90% of websites are crap because 90% of everything is crap. But I’ve also come to realise that even though resilience is the antithesis to brittleness, they both share something in common: they’re invisible.

We have a natural bias towards what’s visible. Being committed to making sure something is beautiful to behold is, in some ways, the easy path to travel. But being committed to making sure something is also hard to break? That takes real dedication.

Have you published a response to this? :

Responses

Scott

With as fast as the industry moves, it’s mind-boggling that many fail to prioritize making things that are hard to break. adactio.com/journal/16910

# Posted by Scott on Sunday, May 24th, 2020 at 4:21pm

2 Likes

# Liked by George Salib® on Monday, May 18th, 2020 at 10:11am

# Liked by Chris Taylor on Monday, May 18th, 2020 at 12:49pm

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The progressive web: a day-long workshop.

Ubiquity and consistency

Under-engineering, over-engineering, wombling free.

Declarative design systems

Is your design system really a system …or is it more like a collection of components?

The history of design systems at Clearleft

From pattern portfolios to Fractal.

Why Design Systems Fail by Una Kravets

A presentation at An Event Apart Boston 2018.

Related links

It’s about time I tried to explain what progressive enhancement actually is - Piccalilli

Progressive enhancement is a design and development principle where we build in layers which automatically turn themselves on based on the browser’s capabilities.

The idea of progressive enhancement is that everyone gets the perfect experience for them, rather than a pre-determined “perfect” experience from a design and development team.

Tagged with

Every website and web app should have a service worker | Go Make Things

Needless to say, I agree with this sentiment.

I’ve worked with a lot of browser technology over the years. Service workers are pretty mind-blowing.

Tagged with

Aaron Gustafson

Progressive enhancement begins with constructing a robust and universally accessible foundation, designed to cater to all users, regardless of individual or technological circumstances. From here, advanced features can be strategically layered to enhance the user experience wherever feasible. Even as these enhancements roll out, guided by the capacities of different devices, the quality of network connections, or the availability of specific APIs, the core functionalities should remain steadfast and accessible to all.

Tagged with

Jack Franklin – Abstractions, complexities and off-ramps – All Day Hey! 2023 - YouTube

This is a terrific talk by Jack on how to deal with the tooling involved in modern front-end development:

  • Maintaining control,
  • Dependency awareness,
  • Lean on browser primitives,
  • Have an exit strategy.

Tagged with

Henry From Online | How To Make a Website

Write meaningful HTML that communicates the structure of your document before any style or additional interactivity has loaded. Write CSS carefully, reason your methodology and stick to it, and feel empowered to skip frameworks. When it comes time to write JavaScript, write not too much, make sure you know what it all does, and above all, make sure the website works without it.

The whole article is great, and really charmingly written, with some golden nuggets embedded within, like:

  • You’ll find that spending more time getting HTML right reveals or even anticipates and evades accessibility issues. It’s just easier to write accessible code if it’s got semantic foundations.
  • In my experience, you will almost always spend more time overriding frameworks or compromising your design to fit the opinions of a framework.
  • Always style from the absolute smallest screen your content will be rendered on first, and use @media (min-width) queries to break to layouts that allow for more real estate as it becomes available.
  • If your site doesn’t work without JavaScript, your site doesn’t work.
  • Always progressively enhance your apps, especially when you’re fucking with something as browser-critical as page routing.

Tagged with

Previously on this day

7 years ago I wrote Frustration

Applying the principle of least power to tools and technologies.

10 years ago I wrote 100 words 057

Day fifty seven.

16 years ago I wrote Machine tag browsing

Visualising machine tags on Huffduffer.

20 years ago I wrote Shopping list

I made a brief foray into town yesterday to pick up a few items.

21 years ago I wrote That's all I can stand, I can't stands no more

Please excuse me while I have a little grammar rant. In the space of one day I have seen the words "resource" and "author" used as verbs.

21 years ago I wrote When geeks gather

My last post might have given the impression that I’ve been doing nothing but programming lately. While it’s true that I have had some late nights, writing XSL files ‘till four in the morning, I also found the time for some R’nR

22 years ago I wrote Mackerel Fayre

Arr, there be some strange goings on in Brighton, m’lad. They do say there be a ghost ship riding the waves last last night. Arr!