en W3C - Audio Working Group The mission of the Audio Working Group is to add advanced sound and music synthesis capabilities to the Open Web Platform. Tue, 03 Dec 2024 12:21:15 +0000 Laminas_Feed_Writer 2 (https://getlaminas.org) https://www.w3.org/groups/wg/audio/ First Public Working Draft: Web Audio API 1.1 <![CDATA[This specification describes a high-level Web API for processing and synthesizing audio in web applications.]]> Tue, 05 Nov 2024 12:45:00 +0000 https://www.w3.org/news/2024/first-public-working-draft-web-audio-api-1-1/ https://www.w3.org/news/2024/first-public-working-draft-web-audio-api-1-1/ <![CDATA[news]]> <![CDATA[

The Audio Working Group has published a First Public Working Draft of Web Audio API 1.1. This specification describes a high-level Web API for processing and synthesizing audio in web applications. The primary paradigm is of an audio routing graph, where a number of AudioNode objects are connected together to define the overall audio rendering. The actual processing will primarily take place in the underlying implementation (typically optimized Assembly / C / C++ code), but direct script processing and synthesis is also supported.

The Introduction section covers the motivation behind this specification.

This API is designed to be used in conjunction with other APIs and elements on the web platform, notably: XMLHttpRequest [XHR] (using the responseType and response attributes). For games and interactive applications, it is anticipated to be used with the canvas 2D [2dcontext] and WebGL [WEBGL] 3D graphics APIs.

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