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Index Books Wizard PDF

This document lists and describes various books and supplements related to the role-playing game Mage: The Ascension and its associated systems. It includes core rulebooks, player and storyteller guides, books on magical traditions and conventions, and adventure modules. Most documents contain detailed rules, history, and tips to enhance Mage: The Ascension campaigns.
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Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
43 views12 pages

Index Books Wizard PDF

This document lists and describes various books and supplements related to the role-playing game Mage: The Ascension and its associated systems. It includes core rulebooks, player and storyteller guides, books on magical traditions and conventions, and adventure modules. Most documents contain detailed rules, history, and tips to enhance Mage: The Ascension campaigns.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Mage: The Ascension

Mage The Ascension–Mage The Ascension Art

Cover and interior art of the Mage: The Ascension manuals. 65 pages. English

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Mage: The Ascension

Project Product. Final look at Wizard. The final modules and the conclusion of the line.
177 pages

Download

Wizard The Ascension - Sinister Adventures:

Ideas for adventures, momentous events for the world of Mage, examples of
characters, toys... come on, everything you need to awaken your imagination when preparing
a chronicle or module. 65 pages.

Download
Mago The Ascension - The Book of the Arts

Description of the Arts; smaller groups of wizards not aligned with the Traditions. 121
pages

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Mage The Ascension - The Book of the Chapels:

Detail of the types of chapels of the different factions in wizard, including examples, such as
Diossetep and Zero-B. 181 pages

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Mage The Ascension - The Book of Shadows:

Wizard player guide. Includes new traits and rules. 209 pages.

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Wizard The Ascension - The Book of Mirrors

Narrator's Guide for Mage. Proposals and aids for the narrator of Mage: The Ascension. 76
pages

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Mage The Ascension - The Book of Worlds:

The Shadow through the eyes of the wizards. 98 pages

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Mage The Ascension - The Price of Destiny:

Guide to the streets of the world of darkness and what can be found in them. 125 pages

Download
Mage The Ascension - Guide to the Technocracy:

Models of Surely. Complete and finished information about the 'enemy', its
intentions and their methods. One of the best manuals of White Wolf according to some
understood. 252 pages

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Mage The Ascension - Sorcerer (Ed Rev):

Everything you have always wanted to know about static wizards and minor wizards (not
awakened). 130 pages

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Mage The Ascension - Images of the Ascension:

Portfolio of illustrations by Michael Kaluta for Mage: The Ascension. 11 pages

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Mage The Ascension - The Lost Pathways

The wizards of the Middle East, Ahl-i-Batin and Taftâni, analyzed in depth, for delight and
Use of players and narrators. 99 pages

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Mage The Ascension - Masters of the Art:

Guide to using archmages. 78 pages

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Magician The Ascension–Tarot Deck:

A Tarot with Magician motifs. Includes 'instructions for use'. 36 pages. English.

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Mage The Ascension - Mage The Ascension (3rd Ed):

Enoch Models. Basic rules for playing Mage. Latest update. 315 pages

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Mage The Ascension - Narrator's Book:

Models of Enoch. Narrative tips and new ideas. Includes some of the Arts. 71
pages

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Mage The Ascension - Halls of the Arcanum:

All the information you need to use this hidden mystical society as
antagonists or create player characters and carry a chronicle with them. 55 pages

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Mage The Ascension - Digital Web 2.0

Detail of the 2.0 reality created by the Virtual Adepts and the Technocracy... the world of the
Web and telecommunications. 136 pages

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MA: Books of Tradition


Each of these manuals delves into its corresponding Tradition/Convention.
expanding it as a microsociety and providing new touches to make it increasingly
three-dimensional.

Book of Tradition - Virtual Adepts (2nd Ed):

71 pages

Download
Book of Tradition - Cult of Ecstasy (Ed Rev):

96 pages

Download

Book of Tradition - Euthanatos (2nd Ed):

72 pages.

Download

Book of Tradition - Akashic Brotherhood (2nd Ed):

72 pages

Download
Book of Tradition - Verbena (2nd Ed):

Project Product. Magus Translation. Cnegro4 Models. 74 pages. Translated


originally for the Library of Carthage

Download

Tradition Book–Orphans (Survival Guide):

114 pages.

Download

Book of Tradition–Technocracy (Progenitors):

63 pages

Download
Wizard The Crusade
Wizard The Crusade–Wizard The Crusade:

Basic rules for playing with wizards in the Renaissance. 143 pages

Download

Mage The Crusade - Companion:

Supplement to the basic book: rules, setting, the disparate, and more. 193 pages

Download

Mage The Crusade - Narrator's Screen:

Project Product. Scan. Tables and aids for the narrator. 8 pages.

Download
Mago The Crusade - Castles and Alliances:
Guide to the fortresses and the wizards that inhabit them. Mystic centers, construction,
maintenance and policy of alliances, masters of the arts, airships, dark intrigues and
more. 134 pages

Download

Mage The Crusade - Stories of the Crusade:

Project Product. Scan. Information for mixed campaigns with other games from the world.
From Darkness in the Renaissance and New Features. 73 pages

Download

Mage The Crusade - Capes and Swords Manual


Intrigues, magic, sex, violence and betrayal. How to survive in the Renaissance. 130 pages

Download
Added:

-Convention Book–Iteration X

Book of Tradition - Akashic Brotherhood

Book of Mirrors (Narrator's Guide) 2

Mage the Ascension - The Horizon War

Mage the Ascension - The Fallen Tower Las Vegas

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