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10A - Shiba Kemono Shiba Bushi Phenix Clan

This character sheet introduces Shiba Kemono, a bushi of the Shiba clan and school. Their key skills include martial arts (melee, ranged, unarmed), meditation, tactics, and courtesy. They seek to protect Isawa Suzuka and find honor and glory in status. Their passion is painting while their anxiety is the fear of death.

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Julien Limosino
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0% found this document useful (0 votes)
264 views

10A - Shiba Kemono Shiba Bushi Phenix Clan

This character sheet introduces Shiba Kemono, a bushi of the Shiba clan and school. Their key skills include martial arts (melee, ranged, unarmed), meditation, tactics, and courtesy. They seek to protect Isawa Suzuka and find honor and glory in status. Their passion is painting while their anxiety is the fear of death.

Uploaded by

Julien Limosino
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CHARACTER SHEET – NARRATIVE MODE

Shiba Kemono

Character Name 60 50 30
GM
Player Name 2 1 Honor Glory Status
Identity

Social Standing
Phenix Shiba 2 2

Ninjō
Clan Family 2 Avoir des enfants et une famille
Shiba
Shiba 2
22

School School Rank

Bushi
Bushi

Giri
Roles Protéger Isawa Suzuka

ARTISAN SKILLS RANKS APPROACHES


Aesthetics 1
Craft or Repair

Titles
a Work of Art

Refine
Composition
Restore 
Design
Invent 
Smithing
Adapt 
Attune  DISTINCTIONS: Reroll up to two dice of your choice when a distinction
helps you on a check.
Skills

MARTIAL SKILLS RANKS APPROACHES


Aguerri

Advantages and Disadvantages


Fitness 1 
an Opponent

Feint
Overcome

Martial Arts [Melee] 3 Withstand 


Martial Arts [Ranged] ADVERSITIES: Reroll two dice containing  or  symbols when an adversity
Overwhelm  hinders you on a check. If you fail, gain 1 Void point.
Martial Arts [Unarmed] 1 Shift  Cœur défaillant
Meditation 2 Sacrifice 
Tactics 1
SCHOLAR SKILLS RANKS APPROACHES
PASSIONS: After performing a check related to your passion,
Culture remove 3 strife.
Analyze 
Learn a Fact

Government
Know or

Recall  Peinture
Medicine
Theorize 
Sentiment
Survey 
Theology 1 Sense  ANXIETIES: After performing a check related to your anxiety, receive
3 strife. Then, gain 1 Void point (limit once per scene).
SOCIAL SKILLS RANKS APPROACHES Peur de la mort

Command
Trick 
Courtesy
Influence
a Person

2 Reason 
Games
Incite  PERSONALITY, HABITS, AND QUIRKS
Performance
Charm  On remarque: Mèches rouges
Stress: Tremble
Enlighten 

TRADE SKILLS RANKS APPROACHES OTHER CHARACTER’S NAME STANDING NOTES


Commerce
Use Resources

Con 
Acquire or

Labor
Relationships

Produce 
Seafaring
Innovate 
Skulduggery
Exchange 
Survival 1 Subsist 

EXPERIENCE
 Success
Symbol Key

 Explosive Success
20 20 0
 Opportunity
 Strife Total Spent Saved
PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY. © FFG.
CHARACTER SHEET – CONFLICT MODE

EARTH STANCE: AIR STANCE:


Others cannot spend  +1 to TN of Attack and
ENDURANCE 8
(Earth + Fire) x 2
to inflict critical strikes or Scheme checks targeting you FATIGUE
conditions on you. (+2 at rank 4+).
COMPOSURE

Derived Attributes
Rings and Stances

2 1 (Earth + Water) x 2
8
WATER STANCE: STRIFE
Perform a second action FIRE STANCE:
on your turn that does 2 2 If you succeed, FOCUS 3
(Air + Fire)
not require a check or +1 bonus success
share a type with your 2 per  symbol.
first action. VIGILANCE 2
(Air + Water) / 2

VOID STANCE: STANCES CAN ONLY BE APPLIED


You do not receive strife VOID POINTS 1
from  symbols on checks. DURING CONFLICTS
MAXIMUM CURRENT

Disadvantages
SKILL NAME RANKS

Advantages
Combat Skills

&
Conditions School Abilities
SUMMARY OF A CONFLICT TURN
References

• Choose Stance (Air, Earth, Fire, Water, or Void)


• Perform Action (Intrigue p. 254, Duel p. 258, Skirmish p. 262, Voie du phénix: 1/scène pour un PJ ou PNJ
Mass Battle p. 274)
• Move before or after action (Skirmish: 1 range band) à portée max de 3, ignore les conflits
puis retire [rangs] conflits et fatigue

WEAPONS ARMOR

NAME DAMAGE / DEADLINESS RANGE QUALITIES NAME PROTECTION TYPE (RESISTANCE) QUALITIES
Armament

Clothes
Katana 4 / 5 2 Acéré, Cérémoni Ashigaru 3
Wakizashi 3 / 5 1 Ten. Voy 2
Naginata 6 / 6 2

TECHNIQUE TYPES AVAILABLE


Techniques (New Actions)

★ ★ ★

Bravoure de Sire Shiba (p 175) Gear


Offensive de la Terre (p 177)
KOKU BU ZENI
Offensive de l'Eau (p 177)
Offensive du Feu (p 177)
5
1 Koku = 5 Bu = 50 Zeni / 1 Bu = 10 Zeni
Techniques (New )

Notes

PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY. © FFG.

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