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General Physics 1 First Quarter Important Formulas

This document contains a summary of important physics formulas related to kinematics, dynamics, energy, momentum, collisions, and rotational motion. It includes equations for displacement, velocity, acceleration, projectile motion, circular motion, force, work, energy, power, momentum, impulse, and center of mass. Key equations listed are for time, range, horizontal and vertical displacement, magnitude and components of velocity, average velocity and acceleration, kinematic equations, gravitational potential energy, elastic potential energy, and completely inelastic and elastic collisions.

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Warren Pagsuyuin
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0% found this document useful (0 votes)
169 views1 page

General Physics 1 First Quarter Important Formulas

This document contains a summary of important physics formulas related to kinematics, dynamics, energy, momentum, collisions, and rotational motion. It includes equations for displacement, velocity, acceleration, projectile motion, circular motion, force, work, energy, power, momentum, impulse, and center of mass. Key equations listed are for time, range, horizontal and vertical displacement, magnitude and components of velocity, average velocity and acceleration, kinematic equations, gravitational potential energy, elastic potential energy, and completely inelastic and elastic collisions.

Uploaded by

Warren Pagsuyuin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

General Physics 1 First Quarter 2𝑣0 𝑠𝑖𝑛𝜃0

𝑡= (Time for the object to hit the


𝑔
Important Formulas
ground)
R = (𝑣0 𝑐𝑜𝑠𝜃0 )t (Horizontal Range)
Relative Error
𝑚𝑒𝑎𝑠𝑢𝑟𝑒𝑑 𝑣𝑎𝑙𝑢𝑒−𝑒𝑥𝑝𝑒𝑐𝑡𝑒𝑑 𝑣𝑎𝑙𝑢𝑒
Relative error = | | 𝑥 100 Uniform Circular Motion Formulas
𝑒𝑥𝑝𝑒𝑐𝑡𝑒𝑑 𝑣𝑎𝑙𝑢𝑒
𝑣2
𝑎𝑟𝑎𝑑 = (Time Missing)
Relative Uncertainty 𝑅
2𝜋𝑅
𝑢𝑛𝑐𝑒𝑟𝑡𝑎𝑖𝑛𝑡𝑦 𝑣= (Acceleration Missing)
Relative uncertainty = 𝑥 100 𝑇
𝑚𝑒𝑎𝑠𝑢𝑟𝑒𝑑 𝑞𝑢𝑎𝑛𝑡𝑖𝑡𝑦 4𝜋2 𝑅
𝑎𝑟𝑎𝑑 = (Velocity Missing)
𝑇2
x-component of a Vector
𝐴𝑋 = 𝐴 cos 𝜃 Force
𝐹 =𝑚𝑎
y-component of a Vector
𝐴𝑦 = 𝐴 sin 𝜃 Work
𝑊 = 𝐹 𝑠 𝑐𝑜𝑠𝜃
Magnitude of a Vector
Total Work
𝐴 = √𝐴𝑥 2 + 𝐴𝑦 2 𝑊𝑡𝑜𝑡 = 𝑊1 + 𝑊2 + 𝑊3 ….

Angle of a Vector Mechanical Energy


𝐴𝑦 ME = K + U
𝜃 = 𝑡𝑎𝑛−1 ( )
𝐴𝑥
Kinetic Energy
Displacement 1
𝐾 = 𝑚 𝑣2
∆𝑥 = 𝑥2 − 𝑥1 2
∆𝑥 = 𝑣𝑎𝑣 ∆𝑡
Gravitational Potential Energy
Average Velocity 𝑈𝑔𝑟𝑎𝑣 = 𝑚 𝑔 𝑦
𝑥2 − 𝑥1
𝑣𝑎𝑣−𝑥 = Elastic Potential Energy
𝑡2 − 𝑡1
1
𝑈𝑒𝑙 = 𝑘 𝑥 2
Average Acceleration 2
𝑣2𝑥 − 𝑣1𝑥
𝑎𝑎𝑣−𝑥 = Power
𝑡2 − 𝑡1
𝑊 𝐹 𝑠 𝑐𝑜𝑠𝜃
𝑃= =
Kinematic Equations 𝑡 𝑡
P = 𝐹 𝑣 𝑐𝑜𝑠𝜃
Motion at the x-axis
𝑣𝑥 = 𝑣0𝑥 + 𝑎𝑥 t (Displacement Missing)
1 Momentum
𝑥 − 𝑥0 = +𝑣0𝑥 t + 𝑎𝑥 𝑡 2 (Final Velocity Missing) 𝑝⃗ = 𝑚𝑣⃗
2
𝑣𝑥 2 = 𝑣0𝑥 2 + 2𝑎𝑥 (𝑥 − 𝑥0 ) (Time Missing)
𝑣𝑥 +𝑣0𝑥 Impulse
𝑥 − 𝑥0 =( )𝑡 (Acceleration Missing)
2
𝐽⃗ = 𝑝⃗2 − 𝑝⃗1
Motion at the y-axis (Free Fall) 𝐽 = 𝐹 ∆𝑡
𝑣𝑦 = 𝑣0𝑦 – gt (Displacement Missing)
1 Completely Inelastic Collision
𝑦 − 𝑦0 = +𝑣0𝑦 t − 𝑔𝑡 2 (Final Velocity Missing) 𝑚𝐴 𝑣⃗𝐴1 + 𝑚𝐵 𝑣⃗𝐵1 = (𝑚𝐴 + 𝑚𝐵 )𝑣⃗2
2
𝑣𝑦 2 = 𝑣0𝑦 2 − 2𝑔(𝑦 − 𝑦0 ) (Time Missing)
𝑣𝑦 +𝑣0𝑦
y − 𝑦0 =( )𝑡 (Acceleration Missing) Elastic Collision Formulas
2
Final Velocity of the Moving Object
𝑚𝐴 − 𝑚𝐵
Projectile Motion Formulas 𝑣𝐴2𝑥 = 𝑣
𝑚𝐴 + 𝑚𝐵 𝐴1𝑥
𝑥 = (𝑣0 𝑐𝑜𝑠𝜃0 )t (Horizontal Distance)
1 Final Velocity of the Object at Rest
y= (𝑣0 𝑠𝑖𝑛𝜃0 )t − 𝑔𝑡 2 (Vertical Distance) 2𝑚𝐴
2
𝑣𝐵2𝑥 = 𝑣
r = √𝑥 2 + 𝑦 2 (Distance from the Origin) 𝑚𝐴 + 𝑚𝐵 𝐴1𝑥
𝑣𝑥 = 𝑣0 𝑐𝑜𝑠𝜃0 (x-component of Velocity)
𝑣𝑦 = 𝑣0 𝑠𝑖𝑛𝜃0- gt (y-component of Velocity) Center of Mass
𝑚1 𝑥1 + 𝑚2 𝑥2 + 𝑚3 𝑥3 …
v = √𝑣𝑥 2 + 𝑣𝑦 2 (Magnitude of Velocity) 𝑥𝑐𝑚 =
𝑣 𝑚1 + 𝑚2 + 𝑚3
𝜃 = 𝑡𝑎𝑛−1 𝑦 (Angle of Velocity) 𝑚1 𝑦1 + 𝑚2 𝑦2 + 𝑚3 𝑦3 …
𝑣𝑥
𝑣0 𝑠𝑖𝑛𝜃0 𝑦𝑐𝑚 =
𝑡= (Time to reach the highest 𝑚1 + 𝑚2 + 𝑚3
𝑔
point of flight)
1
H = (𝑣0 𝑠𝑖𝑛𝜃0 )t − 𝑔𝑡 2 (Highest point of flight)
2

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