ESPN Brand: Building Customer Value
ESPN Brand: Building Customer Value
Synopsis
Few people think of ESPN as a brand. But the ESPN name is synonymous with sports entertainment,
inexorably linking consumers to their sports memories, realities, and anticipations. As such, ESPN is a
brand experience. It’s a meaningful part of customers’ lives. No matter who you are, chances are good that
the ESPN brand has touched you in some meaningful way. The far-reaching brand encompasses a
multibillion-dollar sports empire with hundreds of products reaching sports fans around the world. The
ESPN media empire includes television (dozens of cable networks and production of sports programming
for every major sport), radio (operating the largest sports radio network), digital (encompassing various
sports Web sites including ESPN.com and ESPN360.com), and publishing (ESPN The Magazine and ESPN
Books), as well as event management (X Games, Winter X Games, Bassmaster Classic, and others) and
consumer products. But more than just a collection of products, ESPN has coordinated all these efforts
under a strategy that supports its core brand identity. Sports fans around the world love their ESPN. That
creates fanatical loyalty, regardless of which product a sports fan might be accessing. This affinity for the
brand makes ESPN networks and media vehicles among the most attractive in the world for advertisers. If
it has to do with sports, ESPN covers it and delivers it to customers anywhere and anytime.
Discussion Objective
This discussion will explore the essence and strength of the ESPN brand and the impact of ESPN on the
lives of its customers. Students might not think of ESPN as a brand at first, although they’ll quickly realize
that it’s every bit as much an iconic brand as Nike or Coca-Cola. ESPN provides a great example of how to
build and manage a powerhouse brand. Because this brand is so popular with students, the challenge will be
to keep the discussion focused and moving.
CHAPTER OVERVIEW
Use Power Point Slide 8-1 Here
In this and the next chapter, we look at how companies develop and manage products and
brands. The product is usually the first and most basic marketing consideration.
This chapter begins with a deceptively simple question: What is a product? After
addressing this question, we look at ways to classify products in consumer and business
markets.
Then we discuss the important decisions that marketers make regarding individual
products, product lines, and product mixes.
Next, we look into the critically important issue of how marketers build and manage
brands.
CHAPTER OBJECTIVES
Use Power Point Slide 8-2 Here
Assignments, Resources
Use Web Resources 1 and 2 here
Opening Vignette Questions
1. What “product” is ESPN really selling?
2. Who would you consider to be their top target
markets?
3. How would you compare the ESPN “brand” to
that of other sports networks?
p. 224 WHAT IS A PRODUCT? Chapter Objective 1
PPT 8-3 A product is anything that can be offered to a market for p. 224
attention, acquisition, use, or consumption that might satisfy Key Terms:
a want or need. Product, Service
Assignments, Resources
Use Discussing the Concepts 1 here
Use Web Resources 3 here
Troubleshooting Tip
Students will most likely have difficulty under-
standing the levels of products exhibited in Figure
8.1; no one in class is likely to have thought of a
product in that level of detail before. This is a critical
piece of information the students will need, however,
so it is worth going through several products and
services to get at the core benefit, actual product, and
augmented product in each so that they can see how
to apply this concept.
Assignments, Resources
Use Discussing the Concepts 2 here
Use Focus on Technology here
Use Small Group Assignment 2 here
Use Think-Pair-Share 1, 2, 3, and 4 here
Use Outside Example 1 here
PPT 8-21 Product Style and Design is another way to add customer
value.
Branding
p. 231
A brand is a name, term, sign, symbol, or design, or a Key Term: Brand
PPT 8-22 combination of these, that identifies the maker or seller of a
product or service.
Next, the company can take steps to fix problems and add
new services that will both delight customers and yield
profits to the company.
Assignments, Resources
Use Discussing the Concepts 3 here
Use Individual Assignment 1 here
PPT 8-25 A product line is a group of products that are closely related p. 234
because they function in a similar manner, are sold to the Key Term: Product
same customer groups, are marketed through the same types Line
of outlets, or fall within given price ranges.
PPT 8-26 Product line length is the number of items in the product
line.
PPT 8-27 Product mix (or product portfolio) consists of all the
product lines and items that a particular seller offers for sale. p. 235
Key Term: Product
A company’s product mix has four dimensions: width, Mix (Product
length, depth, and consistency. Portfolio)
Assignments, Resources
Use Applying the Concepts 1 here
Use Individual Assignment 2 here
Use Web Resources 4 here
Use Video Case here
p. 236 SERVICES MARKETING Chapter Objective 4
PPT 8-32 Internal marketing means that the service firm must orient
and motivate its customer-contact employees and supporting p. 240
service people to work as a team to provide customer Key Terms: Internal
satisfaction. Marketing,
Interactive
PPT 8-33 Interactive marketing means that service quality depends Marketing
heavily on the quality of the buyer-seller interaction during
the service encounter.
p. 241
Service companies face three major marketing tasks: They Figure 8.4
want to increase their service differentiation, service quality, Three Types of
and service productivity. Service Marketing
p. 241
PPT 8-34 Managing Service Differentiation
Assignments, Resources
Use Real Marketing 8.2 here
Use Discussing the Concepts 6 here
Use Focus on Ethics here
Use Additional Project 4 here
Use Think-Pair-Share 5 here
Use Outside Example 2 here
Troubleshooting Tip
• The service characteristics of intangibility,
inseparability, variability, and perishability are
usually picked up fairly easily, but again, various
examples from day-to-day life may help. For
instance, everyone has had to cancel at least one
doctor’s appointment in his or her life—that
beautifully illustrates the problem of perishability.
Female students will understand inseparability by
talking about the hair salons they use. Ask: If the
hairdresser you used left, would you easily switch to
another person at the salon? Many students today
travel heavily, so talking about airline personnel can
illustrate service variability. Intangibility is the
easiest characteristic to appreciate, as most students
will have suffered through having to choose between
several universities from whom they had received
acceptances.
PPT 8-37 Brand Equity is the differential effect that knowing the p. 243
brand name has on customer response to the product and its Key Term: Brand
marketing. Equity
PPT 8-39 Marketers can position brands at any of three levels. p. 239
Ad: Amtrak
1. They can position the brand on product attributes.
2. They can position the brand with a desirable benefit.
3. They can position the brand on beliefs and values.
PPT 8-40 Brand Name Selection
Brand Sponsorship
PPT 8-41
A manufacturer has four sponsorship options.
Licensing p. 249
Ad: SpongeBob
Name and character licensing has grown rapidly in recent SquarePants
years. Annual retail sales of licensed products in the United
States and Canada have grown from only $4 billion in 1977
to $55 billion in 1987 and more than $192 billion today.
Co-branding p. 249
Key Term: Co-
Co-branding occurs when two established brand names of branding
different companies are used on the same product.
Assignments, Resources
Use Real Marketing 8.1 here
Use Discussing the Concepts 4 and 5 here
Use Applying the Concepts 2 and 3 here
Use Marketing by the Numbers here
Use Additional Projects 1, 2, and 3 here
Use Small Group Assignment 1 here
Troubleshooting Tip
Students’ eyes can glaze over at the concepts of
brand equity and brand sponsorship. Asking
questions such as the students’ perceptions of well-
known brands such as Starbucks, Coke, Nike, and the
like will help them understand what brand equity is
all about. You can also tie in the discussion of the
three levels of product with this idea of brand equity.
Finally, by using different products with different
brand sponsorships—several examples from Sears,
auto companies, department store private labels, and
various licensed properties from Disney or Warner
Brothers will do—you can bring students to an
understanding of this important concept.
Answer:
A product is anything that can be offered to a market for attention, acquisition, use, or
consumption that might satisfy a want or need. Products include more than just
tangible objects. Broadly defined, “products” also include services, events, persons,
places, organizations, ideas, or mixes of these. A product can be thought about on
three levels (see Figure 8.1). Each level adds more customer value. The most basic
level is the core customer value, which addresses the question, What is the buyer
really buying? When designing products, marketers must first define the core,
problem-solving benefits or services that consumers seek. At the second level,
product planners must turn the core benefit into an actual product. They need to
develop product and service features, design, a quality level, a brand name, and
packaging. Finally, product planners must build an augmented product around the
core benefit and actual product by offering additional consumer services and benefits.
Answer:
2. Explain the importance of product quality and discuss how marketers use quality
to create customer value. (AACSB: Communication)
Answer:
Product quality is one of the marketer’s major positioning tools. Quality has a
direct impact on product or service performance. Thus, it is closely linked to
customer value and satisfaction. In the narrowest sense, quality can be defined as
“freedom from defects.” But most customer-centered companies go beyond this
narrow definition. Instead, they define quality in terms of creating customer value
and satisfaction. Product quality has two dimensions—level and consistency. In
developing a product, the marketer must first choose a quality level that will
support the product’s positioning. Here, product quality means performance
quality—the ability of a product to perform its functions. Beyond quality level,
high quality also can mean high levels of quality consistency. Here, product
quality means conformance quality—freedom from defects and consistency in
delivering a targeted level of performance. All companies should strive for high
levels of conformance quality.
Answer:
Answer:
A company has four choices when it comes to developing brands (see Figure 8.4).
It can introduce line extensions, brand extensions, multibrands, or new brands.
Line extensions occur when a company extends existing brand names to new
forms, colors, sizes, ingredients, or flavors of an existing product category.
Examples include microwave Quaker oatmeal, Skippy low fat peanut butter, and
Kleenex facial tissue with lotion. A brand extension extends a current brand name
to new or modified products in a new category. Examples include Apple’s iPhone,
Quaker oatmeal breakfast squares, and Arm & Hammer carpet deodorizer. With
multibranding, companies introduce additional brands in the same category. For
example, Procter & Gamble markets many different brands in each of its product
categories. Finally, a company might believe that the power of its existing brand
name is waning and a new brand name is needed. Or it may create a new brand
name when it enters a new product category for which none of the company’s
current brand names are appropriate.
5. Describe the four characteristics of services that marketers must consider when
designing marketing programs. How do the services offered by a massage
therapist differ from those offered by a grocery store regarding these
characteristics? (AACSB: Communication, Reflective Thinking)
Answer:
Answer:
A company’s product mix has four important dimensions: width, length, depth, and
consistency. Product mix width refers to the number of different product lines the
company carries. General Mills has identified thirteen broad product lines: baking,
breads, cereals, fruit snacks, grain snacks, ice cream, meals, organic, pasta,
pizza/rolls, soup, vegetable, and yogurt. Product mix length refers to the total number
of items the company carries within its product lines. The length of General Mills’
product mix varies from 1 in the ice cream and yogurt categories to 10 in the baking
and cereal categories. Product mix depth refers to the number of versions offered of
each product in the line. As with product mix length, General Mills’ product mix
depth varies by category. For example, the company offers 12 different Cheerios
cereals, such as Honey Nut Cheerios, Fruity Cheerios, and MultiGrain Cheerios, and
several flavors and versions of its brand of yogurt, Yoplait. Finally, the consistency of
the product mix refers to how closely the various product lines are related in end use,
production requirements, distribution channels, or some other way. Within each
major product category, General Mills’ product lines are fairly consistent in that they
are all convenience products (food) and go through the same distribution channels
(grocery stores).
2. Branding is not just for products and services—states are getting in on the action, too,
as you learned from reading about place marketing in the chapter. One of the most
recent examples of state branding comes from Michigan with its “Pure Michigan”
campaign, resulting in millions of dollars of tourism revenue. Other famous place
branding campaigns include “Virginia is for Lovers,” “Florida—the Sunshine State,”
and “What Happens in Vegas Stays in Vegas.” In a small group, come up with a
brand identity proposal for your state. Present your idea to the rest of the class and
explain the meaning you are trying to convey. (AACSB: Communication; Reflective
Thinking)
Answer:
This should be a fun exercise for students. Other current state branding examples
include:
Answer:
Students’ responses will vary but they should evaluation each brand along the four
dimensions of the VIEW model.
Focus on Technology
Who would pay $330,000 for a virtual space station? Or $100,000 for an asteroid space
resort? How about $99,000 for a virtual bank license? Players of the massively
multiplayer online (MMO) game called Entropia Universe did. Those players are making
money, and so are the game developers. There’s a new business model—called
“freemium”—driving the economics of these games. Under this model, users play for
free but can purchase virtual goods with real money. Worldwide sales of virtual goods
were $2.2 billion in 2009 and are predicted to reach $6 billion by 2013. Most virtual
goods are inexpensive—costing about $1—such as the tractor you can buy in
Farmerville or a weapon in World of Warcraft. That doesn’t seem like much, but when
you consider that game-maker Zynga’s Frontierville had 5 million players within one
month of launch, we’re talking real money!
1. How would you classify virtual goods—a tangible good, an experience, or a service?
Discuss the technological factors enabling the growth of virtual goods. (AACSB:
Communication; Reflective Thinking)
Answer:
A virtual good is not tangible even though it represents a tangible good. A virtual
good could also be a virtual service, such as a bank or hotel, and exhibits the same
characteristics of services in the “real world” (intangibility, inseparability, variability,
and perishability). The best classification of a virtual good, however, is that it is an
experience. Consumers buying experiences are buying much more than products and
services; they are buying what those offers will do for them. Most of these games
provide entertainment for users, and the virtual products purchased while playing
them enhances their entertainment.
The technological factors enabling the growth of virtual goods include personal
computers and all the advances that go along with them (such as graphics), the
Internet (specifically the World Wide Web), wireless mobile technology, social
networking Web sites, credit cards, online payment systems (such as PayPal), and
third-party Web markets where virtual goods can be bought and sold.
2. How do players purchase virtual goods? Identify three virtual currencies and their
value in U.S. dollars. (AACSB: Communication; Reflective Thinking)
Answer:
Players can pay for virtual goods through PayPal, prepaid cards purchased from retail
stores, through a wireless provider, or swap them with other players on a number of
third-party Web sites. This fast-growing e-commerce segment is not without
problems, however, as it is vulnerable to cyber criminals (see Ben Worthen (July 21,
2010), “Fraudsters Like Virtual Goods,” the Wall Street Journal, p. B5).
The currency used in Entropia Universe is the PED, which stands for Project Entropia
Dollars. The ratio of PEDs to U.S. dollars is 10:1. Linden Dollars are used in Second
Life and 250 Linden dollars equals $1. Facebook offers 100 credits for $1. For a list
of fictional currencies in computer games, see
http://en.wikipedia.org/wiki/List_of_fictional_currencies#Fictional_currency_in_com
puter_games.
Focus on Ethics
“Meet us before you need us”—that’s the motto of a cemetery in Denver. Facing
decreasing demand as more Americans choose cremation, cemeteries across the country
are marketing to the living in hopes they’ll become customers later. Although funeral
homes and cemeteries have long urged customers to purchase before they needed the
service, it’s the new marketing that is drawing criticism. Some activities are low-key,
such as poetry workshops, art shows, and nature walks, but some are downright lively.
One cemetery staged a fireworks show and sky divers. Other festivities include concerts,
outdoor movies, and clowns. Cemetery directors pine for the old days when, more than a
century ago, cemeteries were a place for social gatherings where families visited and
picnicked near a loved one’s grave. Although many of the new activities are staged in the
evening, some occur during the day, so directors must use discretion to avoid interrupting
a funeral.
1. What types of products are burial plots and pre-purchased funeral services? Explain
your choice. (AACSB: Communication; Reflective Thinking)
Answer:
Burial plots and pre-purchased funeral services are types of consumer products called
unsought products, which the consumer either does not know about or does not
normally think of buying.
Answer:
By their very nature, unsought products require a lot of advertising, personal selling,
and other marketing efforts. However, students might think these marketing activities
are inappropriate for this product and that cemetery directors are not being sensitive
to their current customers’ (that is the families of those buried in the cemetery)
feelings. Also, it might seem kind of creepy to host these activities in a cemetery.
Cemetery directors using these tactics see it differently. They feel that people will go
to places they’re familiar with, so when the time comes for them to need this product,
they will remember the good times they had at these events and choose that cemetery.
What is a brand’s worth? It depends on who is measuring it. For example, in 2009
Google was valued to be worth $100 billion by one brand valuation company but only
$32 billion by another. Although this variation is extreme, it is not uncommon to find
valuations of the same brand differ by $20 to $30 billion. Interbrand and BrandZ publish
global brand value rankings each year, but a comparison of these two companies’ 2009
ranking reveals an overlap of only six of the top ten brands.
1. Compare and contrast the methodologies used by Interbrand (www.interbrand.com)
and BrandZ (www.brandz.com) to determine brand value. Explain why there is a
discrepancy in the rankings from these two companies. (AACSB: Communication;
Reflective Thinking; Analytical Reasoning)
Answer:
The methodologies of the two companies are very similar in that they use financial
data that are publically available. The two companies do not examine the same group
of brands, however. For example, BrandZ includes Walmart in its rankings, but
Interbrand does not because the company operates under different brand names
internationally. So even brands valued the same monetarily would have different
ranks due to the pool of brands ranked being different.
The key difference between Interbrand and BrandZ, however, is that Interbrand relies
entirely on financial data, whereas BrandZ factors in a brand contribution and a brand
multiplier derived from proprietary consumer data. Perhaps that is why Google is
valued much higher using BrandZ’s methodology. It appears in most cases that
BrandZ’s valuations are higher than Interbrand’s for most brands.
Visit the Web sites below to see the rankings and learn more about the respective
methodologies.
Interbrand rankings:
www.interbrand.com/best_global_brands.aspx
Interbrand methodology:
www.interbrand.com/best_global_brands_methodology.aspx?langid=1000
BrandZ rankings:
www.brandz.com/output/
BrandZ methodology:
www.brandz.com/output/Videos.aspx
2. In 2008, BrandZ ranked Toyota the number-one brand of automobiles, valuing the
brand at more than $35 billion. In 2010, however, it valued the Toyota brand under
$22 billion. Discuss reasons for the drop in Toyota’s brand value. (AACSB:
Communication; Reflective Thinking)
Answer:
It will be interesting to see BP’s value and ranking in 2011 given the oil spill in the
Gulf of Mexico and the negative publicity surrounding it. BP, valued over $17 billion,
ranked 34th in the 2010 BrandZ ranking, which was a new entrant in the top 100
brands. Given the severity of the oil spill and negative publicity regarding BP’s
handling of it, the brand may not make it into the top 100 rankings next year.
Synopsis
This case chronicles the ups and downs of the city of Las Vegas as a tourist destination.
Las Vegas thrived for decades as “Sin City,” the destination for vices of all types. For a
brief period in the 1980s and 1990s, the city changed its positioning to that of a family
resort destination in hopes of expanding its target audience. That strategy met with
mediocre results and the new image did not resonate well with the traditional Vegas
crowd.
After September 11, 2001, Las Vegas hit the skids as tourism declined everywhere. This
led to one of the most successful campaigns by the Las Vegas Convention and Visitor’s
Authority (LVCVA), “What Happens Here Stays Here.” Having returned to its roots as
the unabashed destination for vice, Vegas thrived for years setting visitor records. Real
estate boomed and new luxury properties opened fast and often.
This case focuses on the next chapter, that of the recession of 2008–2009. In its wake,
Las Vegas suffered more than just about any other tourist destination. The LVCVA has
tried various tactics, including a “value” approach for hard working Americans. But
putting Vegas back on the map has proven to be a slow and arduous process.
Teaching Objectives
1. Given all the changes in the branding strategy for Las Vegas over the years, has
the Vegas brand had a consistent meaning to consumers? Is this a benefit or a
detriment in as the city moves forward?
Through this analysis, students should recognize that at the core, Las Vegas has
always meant “indulgence” to consumers. In its early days, it established itself as
a destination for vices of all types. People would go to do things that they would
not do where they lived. The results of the brief stint as a family destination
should provide support for the core meaning of Las Vegas. The “family” brand
didn’t work well. When the LVCVA returned to its roots with “What Happens
Here Stays Here,” tourism numbers spiked. Following that campaign, Las
Vegas’s expansion into luxury dining, shopping, and accommodations carried the
indulgence meaning from the shady vices to more acceptable ones. But it is all
about indulgence. This message resonates with visitors.
The fact that this brand meaning has been so entrenched for so long presents a
challenge. As the recession hit, that brand meaning did not sync well with
frugality and fiscal responsibility. Therefore, the “value” campaign only had a
minimal impact. This brings up the issue of whether or not the LVCVA can get
through to consumers during hard times, or they just have to wait it out until
people loosen up their wallets.
2. What is Las Vegas selling? What are visitors really buying? Discuss these
questions in terms of the core benefit, actual product, and augmented product
levels.
If the answer to the question is “no”, then the alternative is to simply wait out the
economic downturn. The LVCVA’s return to “What Happens Here Stays Here,”
seems to recognize this latter strategy. The brand is what it is. The LVCVA has
recognized that it must continue to reinforce and build upon that brand meaning.
As the economy rebounds, visitors will return in greater numbers. There is
already some evidence of that in the end of this case. It may be some time before
Las Vegas experiences the high levels of visitors that it did just a few years ago.
But the LVCVA is thinking long-term. That is a good strategy in maintaining a
brand.
4. What recommendations would you make to the managers at the LVCVA for Las
Vegas’s future?
Teaching Suggestions
This is a good case to assign to teams, with each team providing its own analysis of the
brand, both past and present. Instructors could even assign specific questions to each
team, or the same questions to all teams. Each team can make a brief 5 to 10 minute
presentation on their findings pertaining to the Las Vegas brand and its strategies.
Projects
1. What is your all-time favorite brand? What do you most like about the product and/or
brand name? What (if anything) do you dislike? What image does the brand have in
your mind? How loyal are you toward the brand? Why? (Objective 2)
2. Go to the supermarket and take a look at the brand extensions that exist for Coke. Do
you think this makes sense or not? When is brand extension a good strategy? When is
it a poor one? (Objective 2)
3. Consider Starbucks coffee. Consumers sometimes bond very closely with their
preferred brands. What type of brand equity do you believe they have established
over the years? How did this happen? (Objective 3)
4. What do you like about your bank? How would you compare the services you receive
from your bank to other competing banks and to your “ideal” bank? What is good
about the service you currently receive? Review the service using the material from
the chapter. What specifics about the service make it very good from a marketing
standpoint? (Objective 4)
1. Read the chapter-opening vignette on ESPN. Form students into groups of three to
five. Each group should then answer the following questions and share those answers
with the class. (Objective 1 and 3)
2. Form students into groups of three to five. Each group should review Table 8.1
(Marketing Considerations for Consumer Products) on page 227. Each group should
then answer the following questions and share those answers with the class.
(Objective 1)
a. Make a list of five specialty products with which you are familiar (not covered in
the book). Discuss the promotion methods used to reach customers and typical
customer buyer behavior.
b. Make a list of five unsought products with which you are familiar, but have little
or no interest in purchasing. Discuss promotion methods that you would employ
to successfully market these products.
Individual Assignments
1. Review the gaming industry in Mississippi. How has that industry positioned itself in
the overall gaming market? How have they attempted to build customer value? How
successful do you believe they have been in this effort? (Objective 2)
2. Take a look at Saab automobiles (www.saabusa.com). Discuss the product width,
length, depth, and consistency of the company. (Objective 2)
Think-Pair-Share
Consider the following questions, formulate an answer, pair with the student on your
right, share your thoughts with one another, and respond to questions from the instructor.
Outside Examples
1. In many parts of the world, birth control is an unsought product. Assume you
have been given the task of promoting birth control in a region of the world where
it has traditionally been unused. How would you attempt to make inroads?
(Objective 1)
Possible Solution:
This is a very difficult and touchy subject in many societies. Remember, unsought
products are consumer products that the consumer either does not know about or
knows about but does not normally think of buying. It would be important to
bring the actual existence of birth control products to the attention of residents. It
is important to promote the use of birth control in a manner consistent with its
intended use—birth control. Point out the positives associated with the product—
population control, prevention of unwanted pregnancies, prevention of sexually
transmitted diseases. Birth control should not be encouraged by promoting
increased sexual activity. Lack of basic knowledge and resistance to the product
can many times be overcome with careful promotion.
Possible Solution:
Service characteristics are many times difficult for students to fully comprehend. The
services we are dealing with in this situation pertain to the interaction between
restaurant employees and the customer (student). Listed below are basic service
characteristics and what students may encounter at McDonald’s:
• Service intangibility means that services cannot be seen, tasted, felt, heard, or
smelled before they are bought. You cannot keep the service you receive at
McDonald’s and they are useable only at that moment.
• Service inseparability means that services cannot be separated from their
providers, whether the providers are people or machines. Because the customer is
also present as the service is produced, provider-customer interaction is a special
feature of services marketing. You receive service at McDonald’s only when you
visit, only when you drive through or walk up to the counter.
• Service variability means that the quality of services depends on who provides
them as well as when, where, and how they are provided. The way you were
served may well have varied from how the customer before you was served. If
you were to visit again tomorrow, the service you receive may again be different.
It is not standardized.
• Service perishability means that services cannot be stored for later sale or use. If
you had not visited McDonald’s, you would never have experienced the service
encounter. It would not have existed for you.
Web Resources
1. http://247.prenhall.com
This is the link to the Prentice Hall support link.
2. http://espn.com/
Go to ESPN’s Web site to learn about how it delivers its brand 24/7.
3. www.rim.com/
Take a look at the home of Blackberry. What are consumers really buying?
4. www.saabusa.com