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3. Security Breach
Students many times are more curious than they are malicious.
They want to push the boundaries just to see if they can. If
you're network allows them access to the admin servers, you can
bet they're going to get on it.
Security is the big challenge and one of the main reasons many
schools have never allowed major classroom technology roll-
outs previously. This can be avoided with what we call “Role
Based Access Control”. This allows you to know who, what,
when, and how people are connecting to your network and limit
their access based on that profile or role you have set up.
4. Cheating
At one time a student had to pull a paper written “cheat sheet”
out of their pocket to have the ability to cheat. It certainly seems
easier that they can now cleverly pull up a “cheat sheet” on their
device. The good news is, with the ever evolving change in
technology, software companies are developing ways to
alleviate the cheating problem by for example, allowing teachers
and administrator’s access to students’ screens while in the
classroom.
5. Gaming
There are a ton of free gaming apps out there and people love
them, especially kids. These addicting games can be quite the
distraction and take away from productivity in the classroom.
Again, like with number one, application filtering can fix this
issue.
https://www.researchgate.net/publication/325570282_Positive_a
nd_Negative_Impacts_of_Information_and_Communication_Te
chnology_in_our_Everyday_Life
https://blogs.worldbank.org/endpovertyinsouthasia/why-ict-
information-and-communication-technologies-and-why-now
https://www.waldenu.edu/why-walden/social-
change/resource/four-small-ways-to-make-a-big-social-change-
impact
https://files.eric.ed.gov/fulltext/EJ1183568.pdf
https://www.securedgenetworks.com/blog/6-potential-issues-of-
bringing-technology-in-the-classroom